﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house new" />
  <property name="YOffset" value="-3" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Zoning" value="ResidentialNew" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="Tags" value="rural" />
  <property name="PrefabSize" value="60, 24, 60" />
  <property name="POIMarkerSize" value="7, 13, 3" />
  <property name="POIMarkerStart" value="33, 2, -3" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="rural" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_rural_08" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="SleeperVolumeSize" value="9, 8, 7#5, 8, 5#8, 8, 8#5, 8, 8#9, 8, 19#13, 4, 9#7, 4, 10#11, 5, 4#4, 4, 13#2, 4, 2#4, 4, 6#5, 4, 6#24, 1, 21#5, 1, 1#25, 14, 16#25, 4, 4" />
  <property name="SleeperVolumeStart" value="18, 0, 18#18, 0, 25#23, 0, 29#18, 0, 30#32, 0, 19#28, 9, 19#35, 9, 28#18, 9, 38#30, 9, 29#18, 9, 24#18, 9, 18#18, 9, 25#18, 14, 17#27, 14, 16#17, 2, 43#17, 4, 39" />
  <property name="SleeperVolumeGroupId" value="1,1,2,2,0,3,3,4,4,5,5,0,6,6,7,7" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupBikerBar,3,3,GroupZomBadassOnly,1,1,zombieBusinessManFeral,1,1,GroupZomBadass,2,2,GroupGenericZombie,1,1,zombieFatHawaiian,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,1,GroupGenericZombie,8,8,GroupGenericZombie,0,0,GroupGenericZombie,2,3,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,True,False,False,False,False,True,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,2,1,2,0,0,2,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="785055" />
    <property name="TotalTriangles" value="397951" />
    <property class="BlockEntities">
      <property name="Vertices" value="592810" />
      <property name="Triangles" value="267868" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="168745" />
      <property name="Triangles" value="106187" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="9856" />
      <property name="Triangles" value="4928" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2246" />
      <property name="Triangles" value="1500" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1488" />
      <property name="Triangles" value="744" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="9910" />
      <property name="Triangles" value="16724" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="51, 3, 51" />
    </property>
    <property class="Rally">
      <property name="0" value="20, 4, 15" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="35, 9, 31" />
      <property name="1" value="40, 9, 31" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="35, 9, 32" />
      <property name="1" value="39, 9, 32" />
      <property name="2" value="32, 9, 39" />
      <property name="3" value="37, 9, 39" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="36, 5, 30" />
      <property name="1" value="32, 14, 35" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="30, 14, 33" />
      <property name="1" value="40, 7, 37" />
      <property name="2" value="40, 14, 37" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="40, 9, 26" />
    </property>
    <property class="POILight">
      <property name="0" value="35, 12, 30" />
      <property name="1" value="39, 12, 30" />
      <property name="2" value="32, 10, 31" />
      <property name="3" value="32, 12, 31" />
      <property name="4" value="32, 12, 33" />
      <property name="5" value="32, 12, 35" />
      <property name="6" value="38, 12, 35" />
      <property name="7" value="40, 10, 37" />
      <property name="8" value="34, 6, 39" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="32, 3, 55" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="38, 9, 30" />
      <property name="1" value="32, 9, 31" />
      <property name="2" value="33, 10, 31" />
      <property name="3" value="38, 9, 31" />
      <property name="4" value="39, 10, 31" />
      <property name="5" value="33, 10, 32" />
      <property name="6" value="40, 9, 35" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="36, 5, 31" />
      <property name="1" value="35, 4, 37" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="34, 4, 23" />
      <property name="1" value="38, 4, 28" />
    </property>
  </property>
</prefab>