﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="Tags" value="residential" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="EditorGroups" value="house new" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 21, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-1" />
  <property name="SleeperVolumeSize" value="7, 6, 9#10, 4, 5#8, 4, 4#7, 4, 9#8, 4, 5#4, 3, 6#3, 7, 7" />
  <property name="SleeperVolumeStart" value="22, 1, 8#11, 2, 18#13, 2, 14#13, 2, 23#21, 2, 27#26, 2, 18#22, 0, 20" />
  <property name="SleeperVolumeGroupId" value="0,1,1,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,0,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,2" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # " />
  <property name="POIMarkerSize" value="7, 13, 5" />
  <property name="POIMarkerStart" value="22, 0, -5" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_04" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="32, 1, 37" />
      <property name="1" value="32, 1, 38" />
      <property name="2" value="28, 1, 39" />
      <property name="3" value="29, 1, 39" />
      <property name="4" value="30, 1, 39" />
      <property name="5" value="31, 1, 39" />
      <property name="6" value="32, 1, 39" />
    </property>
    <property class="POILight">
      <property name="0" value="22, 4, 22" />
      <property name="1" value="28, 2, 22" />
      <property name="2" value="23, 2, 28" />
      <property name="3" value="23, 5, 29" />
      <property name="4" value="21, 2, 31" />
      <property name="5" value="27, 4, 29" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="24, 2, 31" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="27, 2, 21" />
      <property name="1" value="25, 2, 25" />
      <property name="2" value="30, 1, 29" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="22, 2, 21" />
      <property name="1" value="22, 2, 22" />
      <property name="2" value="27, 2, 27" />
      <property name="3" value="28, 3, 29" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="30, 1, 10" />
      <property name="1" value="28, 2, 16" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="23, 7, 25" />
      <property name="1" value="21, 2, 27" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="23, 2, 22" />
      <property name="1" value="27, 2, 22" />
      <property name="2" value="22, 2, 27" />
      <property name="3" value="26, 2, 30" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="36, 1, 5" />
    </property>
    <property class="Rally">
      <property name="0" value="25, 1, 6" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="23, 2, 27" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="415325" />
    <property name="TotalTriangles" value="138197" />
    <property class="BlockEntities">
      <property name="Vertices" value="364306" />
      <property name="Triangles" value="106713" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="45205" />
      <property name="Triangles" value="23500" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1220" />
      <property name="Triangles" value="792" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4594" />
      <property name="Triangles" value="7192" />
    </property>
  </property>
</prefab>