﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Zoning" value="ResidentialNew" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-1" />
  <property name="SleeperVolumeSize" value="6, 5, 6#9, 5, 3#10, 4, 10#1, 5, 4#10, 5, 8#16, 5, 8" />
  <property name="SleeperVolumeStart" value="16, 0, 8#16, 0, 15#12, 6, 8#15, 0, 8#12, 5, 18#9, 0, 18" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,4,4,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,4,4,S_-Group_Generic_Zombie,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,True" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,True" />
  <property name="EditorGroups" value="house new" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="SleeperVolumeGroupId" value="0,1,0,0,0,1" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
  <property name="Tags" value="residential" />
  <property name="POIMarkerSize" value="9, 13, 5#7, 3, 2" />
  <property name="POIMarkerStart" value="14, 0, -5#15, 0, 42" />
  <property name="POIMarkerGroup" value="driveway,driveway2" />
  <property name="POIMarkerTags" value="residential#residential" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_03,part_driveway_residential_back_03" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property name="PrefabSize" value="42, 21, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="406845" />
    <property name="TotalTriangles" value="178467" />
    <property class="BlockEntities">
      <property name="Vertices" value="356623" />
      <property name="Triangles" value="147941" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="45570" />
      <property name="Triangles" value="23846" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="336" />
      <property name="Triangles" value="168" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="264" />
      <property name="Triangles" value="132" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="4052" />
      <property name="Triangles" value="6380" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="35, 1, 35" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 2, 21" />
      <property name="1" value="21, 7, 22" />
      <property name="2" value="23, 3, 23" />
      <property name="3" value="21, 7, 25" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="24, 1, 12" />
      <property name="1" value="23, 1, 17" />
    </property>
    <property class="quest_wood">
      <property name="0" value="26, 1, 21" />
      <property name="1" value="26, 1, 22" />
      <property name="2" value="26, 1, 23" />
      <property name="3" value="26, 1, 24" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="24, 3, 15" />
      <property name="1" value="21, 7, 19" />
      <property name="2" value="24, 3, 19" />
    </property>
    <property class="Rally">
      <property name="0" value="18, 1, 29" />
    </property>
  </property>
</prefab>