﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Zoning" value="ResidentialNew, ResidentialOld, Residential" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-5" />
  <property name="EditorGroups" value="house new, house old" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="SleeperVolumeSize" value="6, 3, 5#3, 3, 5#7, 4, 3#5, 6, 3#25, 3, 7#3, 3, 8#2, 3, 5#8, 3, 9#11, 3, 4#3, 3, 6#4, 3, 2#6, 3, 14#4, 7, 1#12, 3, 6#2, 4, 1#2, 3, 1#1, 3, 1" />
  <property name="SleeperVolumeStart" value="21, 6, 23#20, 11, 19#15, 11, 19#12, 5, 19#9, 5, 32#28, 6, 13#29, 6, 21#20, 6, 14#19, 1, 14#24, 1, 20#27, 1, 24#24, 11, 13#18, 5, 23#19, 16, 16#18, 5, 25#18, 6, 25#21, 5, 24" />
  <property name="SleeperVolumeGroupId" value="0,0,1,1,0,6,0,2,5,3,3,4,6,0,3,5,4" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,2,GroupZomBadass,2,2,GroupGenericZombie,3,3,zombieMaleHazmat,1,1,GroupGenericZombie,1,2,GroupZomBadass,0,0,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupZomBadassOnly,0,0,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="False,True,True,True,True,True,True,True,True,True,True,True,False,True,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,True,True,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,2,2,2,2,2,2,0,0,3,3,0,2,2,2,0,2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="Tags" value="residential" />
  <property name="POIMarkerSize" value="7, 13, 5" />
  <property name="POIMarkerStart" value="4, 4, -5" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="residential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_04" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 25, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # #3#3# # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="520054" />
    <property name="TotalTriangles" value="208023" />
    <property class="BlockEntities">
      <property name="Vertices" value="426455" />
      <property name="Triangles" value="150457" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="86547" />
      <property name="Triangles" value="47932" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1578" />
      <property name="Triangles" value="994" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="152" />
      <property name="Triangles" value="76" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5322" />
      <property name="Triangles" value="8564" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="32, 5, 6" />
    </property>
    <property class="quest_wood">
      <property name="0" value="33, 6, 38" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="24, 11, 21" />
      <property name="1" value="29, 6, 26" />
      <property name="2" value="22, 6, 27" />
      <property name="3" value="22, 6, 31" />
      <property name="4" value="29, 5, 34" />
    </property>
    <property class="POILight">
      <property name="0" value="21, 13, 21" />
      <property name="1" value="23, 8, 21" />
      <property name="2" value="26, 8, 21" />
      <property name="3" value="29, 9, 21" />
      <property name="4" value="30, 17, 21" />
      <property name="5" value="23, 2, 22" />
      <property name="6" value="25, 4, 22" />
      <property name="7" value="25, 13, 22" />
      <property name="8" value="21, 8, 23" />
      <property name="9" value="21, 16, 23" />
      <property name="10" value="22, 13, 23" />
      <property name="11" value="27, 2, 23" />
      <property name="12" value="29, 12, 23" />
      <property name="13" value="28, 14, 24" />
      <property name="14" value="24, 8, 25" />
      <property name="15" value="26, 4, 25" />
      <property name="16" value="26, 7, 25" />
      <property name="17" value="26, 8, 25" />
      <property name="18" value="29, 3, 25" />
      <property name="19" value="30, 12, 25" />
      <property name="20" value="21, 4, 26" />
      <property name="21" value="21, 13, 26" />
      <property name="22" value="25, 12, 26" />
      <property name="23" value="29, 8, 26" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="22, 11, 21" />
      <property name="1" value="26, 2, 21" />
      <property name="2" value="26, 6, 21" />
      <property name="3" value="28, 11, 21" />
      <property name="4" value="28, 12, 21" />
      <property name="5" value="26, 6, 25" />
      <property name="6" value="27, 7, 25" />
      <property name="7" value="29, 1, 26" />
      <property name="8" value="30, 1, 26" />
      <property name="9" value="32, 6, 26" />
      <property name="10" value="25, 7, 27" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="19, 1, 23" />
    </property>
    <property class="Rally">
      <property name="0" value="8, 5, 17" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="21, 6, 21" />
      <property name="1" value="24, 6, 22" />
      <property name="2" value="26, 11, 24" />
      <property name="3" value="28, 12, 24" />
      <property name="4" value="23, 6, 28" />
      <property name="5" value="23, 6, 29" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="21, 11, 21" />
      <property name="1" value="28, 16, 21" />
      <property name="2" value="26, 11, 26" />
      <property name="3" value="30, 6, 26" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="31, 6, 21" />
      <property name="1" value="23, 16, 22" />
      <property name="2" value="26, 1, 23" />
      <property name="3" value="21, 2, 24" />
    </property>
    <property class="quest_feather">
      <property name="0" value="22, 19, 16" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="21, 1, 19" />
      <property name="1" value="27, 16, 19" />
    </property>
  </property>
</prefab>