﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Zoning" value="ResidentialNew" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-4" />
  <property name="SleeperVolumeSize" value="2, 5, 6#7, 3, 2#3, 2, 7#11, 3, 11#38, 1, 12#5, 3, 3#5, 3, 6#8, 3, 7#3, 3, 1#9, 4, 1#7, 3, 1#4, 8, 5#2, 3, 3#2, 3, 2#2, 6, 4#2, 6, 1" />
  <property name="SleeperVolumeStart" value="16, 8, 22#16, 9, 19#9, 5, 5#16, 3, 16#3, 4, 28#24, 4, 13#20, 9, 12#16, 4, 8#25, 4, 13#20, 9, 12#16, 4, 8#25, 4, 16#20, 9, 18#23, 9, 19#18, 8, 24#18, 8, 23" />
  <property name="SleeperVolumeGroupId" value="1,3,4,5,7,8,0,0,5,5,5,10,12,12,1,1" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,3,GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,2,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupZomBadass,1,1,GroupZomBadass,0,0" />
  <property name="SleeperIsLootVolume" value="True,True,False,True,False,True,True,True,True,True,True,True,True,True,True,True" />
  <property name="SleeperIsQuestExclude" value="False,False,True,False,True,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,2,0,2,2,0,0,2,2,2,2,2,2,2,2" />
  <property name="EditorGroups" value="house new" />
  <property name="Tags" value="residential" />
  <property name="POIMarkerSize" value="18, 13, 5" />
  <property name="POIMarkerStart" value="7, 3, -5" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="residential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_08" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 19, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="390835" />
    <property name="TotalTriangles" value="165852" />
    <property class="BlockEntities">
      <property name="Vertices" value="289140" />
      <property name="Triangles" value="102965" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="76511" />
      <property name="Triangles" value="44047" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="18368" />
      <property name="Triangles" value="9184" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1188" />
      <property name="Triangles" value="764" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="72" />
      <property name="Triangles" value="36" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5556" />
      <property name="Triangles" value="8856" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="Rally">
      <property name="0" value="12, 4, 1" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="26, 9, 13" />
      <property name="1" value="22, 5, 14" />
      <property name="2" value="26, 10, 15" />
      <property name="3" value="21, 5, 16" />
      <property name="4" value="23, 5, 18" />
      <property name="5" value="21, 5, 19" />
      <property name="6" value="22, 15, 19" />
      <property name="7" value="22, 15, 20" />
      <property name="8" value="21, 9, 12" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="30, 4, 21" />
      <property name="1" value="25, 10, 23" />
    </property>
    <property class="POILight">
      <property name="0" value="26, 13, 22" />
      <property name="1" value="24, 4, 25" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="24, 9, 13" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="17, 8, 23" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="22, 9, 21" />
    </property>
    <property class="quest_stone">
      <property name="0" value="16, 4, 19" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="25, 9, 23" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="29, 4, 37" />
    </property>
    <property class="quest_wood">
      <property name="0" value="37, 4, 1" />
      <property name="1" value="38, 4, 1" />
      <property name="2" value="39, 4, 1" />
    </property>
  </property>
</prefab>