﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-1" />
  <property name="SleeperVolumeSize" value="4, 3, 8#2, 2, 2#8, 6, 7#4, 6, 5#4, 2, 4#3, 6, 3#2, 2, 2#5, 2, 4#2, 2, 2#2, 1, 2" />
  <property name="SleeperVolumeStart" value="14, 2, 12#18, 2, 22#20, 2, 19#19, 2, 14#21, 7, 15#14, 2, 21#16, 3, 24#14, 2, 21#22, 7, 18#17, 7, 17" />
  <property name="SleeperVolumeGroupId" value="0,6,0,0,12,6,6,6,12,12" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="True,True,True,True,True,True,True,False,False,True" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,1,2,2,2,1,1,2,0,2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Zoning" value="Residential, ResidentialNew" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="EditorGroups" value="house new" />
  <property name="Tags" value="residential" />
  <property name="POIMarkerSize" value="6, 13, 5" />
  <property name="POIMarkerStart" value="30, 0, -5" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="residential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_06" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 13, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="233935" />
    <property name="TotalTriangles" value="93880" />
    <property class="BlockEntities">
      <property name="Vertices" value="187482" />
      <property name="Triangles" value="63878" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="40919" />
      <property name="Triangles" value="21958" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="440" />
      <property name="Triangles" value="268" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="240" />
      <property name="Triangles" value="120" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4854" />
      <property name="Triangles" value="7656" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="30, 2, 32" />
    </property>
    <property class="quest_wood">
      <property name="0" value="26, 1, 11" />
      <property name="1" value="27, 1, 11" />
      <property name="2" value="28, 1, 11" />
    </property>
    <property class="POILight">
      <property name="0" value="37, 3, 36" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="27, 2, 23" />
      <property name="1" value="27, 2, 24" />
      <property name="2" value="27, 2, 25" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="27, 2, 21" />
      <property name="1" value="27, 5, 25" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="17, 2, 16" />
      <property name="1" value="15, 2, 18" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="18, 2, 24" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="37, 1, 1" />
    </property>
    <property class="Rally">
      <property name="0" value="32, 1, 12" />
    </property>
    <property class="quest_feather">
      <property name="0" value="21, 7, 15" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="22, 2, 17" />
      <property name="1" value="27, 2, 17" />
    </property>
  </property>
</prefab>