﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 23, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="15, 3, 5#16, 3, 10#11, 4, 10#6, 5, 6#3, 4, 7#4, 4, 3#7, 4, 8" />
  <property name="SleeperVolumeStart" value="16, 8, 22#15, 8, 12#14, 3, 17#26, 3, 7#26, 3, 13#29, 3, 13#1, 3, 19" />
  <property name="SleeperVolumeGroupId" value="0,0,0,1,1,1,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,True" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # " />
  <property name="YOffset" value="-3" />
  <property name="EditorGroups" value="house new" />
  <property name="QuestTags" value="clear, fetch" />
  <property name="Tags" value="residential" />
  <property name="POIMarkerSize" value="8, 13, 5" />
  <property name="POIMarkerStart" value="25, 2, -5" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_02" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="Stats">
    <property name="TotalVertices" value="449552" />
    <property name="TotalTriangles" value="193300" />
    <property class="BlockEntities">
      <property name="Vertices" value="353362" />
      <property name="Triangles" value="135536" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="88065" />
      <property name="Triangles" value="47686" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2119" />
      <property name="Triangles" value="1310" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="696" />
      <property name="Triangles" value="348" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5310" />
      <property name="Triangles" value="8420" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="TraderOnOff">
      <property name="0" value="37, 3, 12" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="31, 3, 11" />
      <property name="1" value="32, 4, 15" />
      <property name="2" value="27, 8, 16" />
    </property>
    <property class="POILight">
      <property name="0" value="22, 6, 21" />
      <property name="1" value="21, 9, 22" />
      <property name="2" value="24, 9, 22" />
      <property name="3" value="27, 6, 22" />
      <property name="4" value="28, 9, 22" />
      <property name="5" value="30, 6, 22" />
      <property name="6" value="32, 4, 23" />
      <property name="7" value="22, 6, 25" />
      <property name="8" value="26, 9, 25" />
      <property name="9" value="25, 5, 27" />
      <property name="10" value="31, 3, 35" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="27, 3, 21" />
      <property name="1" value="22, 8, 22" />
      <property name="2" value="28, 8, 22" />
      <property name="3" value="28, 9, 24" />
    </property>
    <property class="Rally">
      <property name="0" value="9, 3, 5" />
    </property>
    <property class="quest_wood">
      <property name="0" value="8, 3, 38" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="24, 3, 21" />
      <property name="1" value="31, 3, 25" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="22, 3, 22" />
      <property name="1" value="26, 3, 24" />
      <property name="2" value="23, 3, 25" />
      <property name="3" value="31, 4, 25" />
      <property name="4" value="21, 3, 28" />
      <property name="5" value="26, 3, 28" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="21, 8, 24" />
      <property name="1" value="27, 3, 25" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="37, 3, 32" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="30, 3, 7" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="27, 3, 9" />
    </property>
  </property>
</prefab>