﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 22, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-1" />
  <property name="POIMarkerSize" value="11, 3, 2" />
  <property name="POIMarkerStart" value="16, 0, 42" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="residential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_back_02" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="Tags" value="residential" />
  <property name="SleeperVolumeSize" value="14, 3, 11#8, 3, 18#2, 3, 4#7, 3, 3#3, 3, 3" />
  <property name="SleeperVolumeStart" value="18, 3, 21#10, 3, 14#35, 3, 16#16, 4, 17#16, 4, 14" />
  <property name="SleeperVolumeGroupId" value="0,0,0,1,1" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,animalSnake,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupNightClub,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,True,True" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,3,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # #1# # " />
  <property name="TriggerVolumeSize" value="5, 3, 7" />
  <property name="TriggerVolumeStart" value="28, 4, 11" />
  <property name="TriggerVolumeTriggers" value="1" />
  <property name="QuestTags" value="clear, infested" />
  <property class="Stats">
    <property name="TotalVertices" value="219775" />
    <property name="TotalTriangles" value="108619" />
    <property class="BlockEntities">
      <property name="Vertices" value="171764" />
      <property name="Triangles" value="76905" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="38805" />
      <property name="Triangles" value="21438" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="2560" />
      <property name="Triangles" value="1280" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="428" />
      <property name="Triangles" value="244" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1056" />
      <property name="Triangles" value="528" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5162" />
      <property name="Triangles" value="8224" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_stone">
      <property name="0" value="39, 2, 7" />
    </property>
    <property class="quest_wood">
      <property name="0" value="40, 1, 6" />
      <property name="1" value="38, 2, 7" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="37, 2, 37" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="38, 2, 5" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 6, 28" />
      <property name="1" value="30, 6, 28" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="23, 3, 33" />
      <property name="1" value="26, 3, 33" />
      <property name="2" value="27, 3, 33" />
      <property name="3" value="28, 3, 33" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="25, 3, 29" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="17, 4, 16" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="25, 4, 17" />
      <property name="1" value="28, 4, 17" />
      <property name="2" value="25, 4, 18" />
      <property name="3" value="28, 5, 18" />
      <property name="4" value="30, 5, 18" />
      <property name="5" value="25, 4, 19" />
      <property name="6" value="28, 4, 20" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="28, 3, 29" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="22, 3, 21" />
      <property name="1" value="23, 3, 22" />
      <property name="2" value="25, 3, 22" />
      <property name="3" value="28, 3, 27" />
    </property>
    <property class="quest_feather">
      <property name="0" value="24, 8, 28" />
    </property>
    <property class="Rally">
      <property name="0" value="21, 2, 38" />
    </property>
  </property>
</prefab>