﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 23, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="16, 3, 7#3, 3, 9#4, 4, 9#9, 2, 2#5, 5, 7#3, 3, 2#12, 4, 8#4, 3, 3" />
  <property name="SleeperVolumeStart" value="9, 3, 19#13, 2, 8#9, 2, 9#16, 7, 13#20, 2, 10#16, 2, 17#13, 7, 15#15, 3, 26" />
  <property name="SleeperVolumeGroupId" value="1,3,8,2,2,3,0,1" />
  <property name="SleeperVolumeGroup" value="GroupAbandonedHouse,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,1,2,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,2,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # " />
  <property name="YOffset" value="-3" />
  <property name="EditorGroups" value="house new" />
  <property name="QuestTags" value="clear, fetch" />
  <property name="POIMarkerSize" value="7, 13, 5" />
  <property name="POIMarkerStart" value="19, 2, -5" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_09" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="Tags" value="residential" />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="35, 3, 33" />
    </property>
    <property class="quest_wood">
      <property name="0" value="34, 3, 21" />
      <property name="1" value="22, 3, 31" />
    </property>
    <property class="Rally">
      <property name="0" value="17, 3, 4" />
    </property>
    <property class="POILight">
      <property name="0" value="26, 4, 21" />
      <property name="1" value="24, 3, 23" />
      <property name="2" value="22, 6, 25" />
      <property name="3" value="24, 4, 26" />
      <property name="4" value="22, 6, 27" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="22, 3, 14" />
      <property name="1" value="23, 3, 17" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="21, 3, 27" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="26, 4, 27" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="21, 3, 22" />
      <property name="1" value="28, 3, 22" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="23, 3, 23" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="24, 3, 15" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="308077" />
    <property name="TotalTriangles" value="119569" />
    <property class="BlockEntities">
      <property name="Vertices" value="259055" />
      <property name="Triangles" value="87440" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="42228" />
      <property name="Triangles" value="22885" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="838" />
      <property name="Triangles" value="536" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="696" />
      <property name="Triangles" value="348" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5260" />
      <property name="Triangles" value="8360" />
    </property>
  </property>
</prefab>