﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="DuplicateRepeatDistance" value="10000" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-5" />
  <property name="PrefabSize" value="42, 25, 42" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="25, 12, 16#8, 6, 42#9, 2, 7#6, 3, 8#14, 4, 10#12, 3, 3#7, 3, 7#1, 2, 4#9, 3, 5" />
  <property name="SleeperVolumeStart" value="0, 0, 26#34, 3, 0#11, 10, 19#14, 10, 9#5, 5, 14#25, 3, 36#4, 5, 6#8, 9, 12#11, 5, 9" />
  <property name="SleeperVolumeGroupId" value="1,1,0,4,0,0,3,3,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="4,4,4,0,4,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
  <property name="EditorGroups" value="house new" />
  <property name="Tags" value="residential" />
  <property name="QuestTags" value="clear, fetch" />
  <property name="POIMarkerSize" value="7, 13, 5" />
  <property name="POIMarkerStart" value="4, 4, -5" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_04" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="Stats">
    <property name="TotalVertices" value="540943" />
    <property name="TotalTriangles" value="230646" />
    <property class="BlockEntities">
      <property name="Vertices" value="444007" />
      <property name="Triangles" value="168914" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="80486" />
      <property name="Triangles" value="46240" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="8000" />
      <property name="Triangles" value="4000" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2056" />
      <property name="Triangles" value="1296" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="72" />
      <property name="Triangles" value="36" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="6322" />
      <property name="Triangles" value="10160" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_mech_parts">
      <property name="0" value="21, 5, 11" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="26, 6, 32" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="35, 3, 35" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="8, 12, 14" />
      <property name="1" value="18, 10, 14" />
      <property name="2" value="8, 12, 15" />
      <property name="3" value="18, 11, 15" />
      <property name="4" value="17, 10, 16" />
      <property name="5" value="19, 6, 18" />
      <property name="6" value="18, 10, 19" />
    </property>
    <property class="POILight">
      <property name="0" value="30, 6, 37" />
      <property name="1" value="36, 4, 38" />
    </property>
    <property class="quest_wood">
      <property name="0" value="39, 5, 37" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="12, 11, 21" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="19, 5, 29" />
      <property name="1" value="5, 2, 34" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="39, 5, 23" />
    </property>
    <property class="Rally">
      <property name="0" value="35, 5, 5" />
    </property>
  </property>
</prefab>