﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-4" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="2" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeSize" value="13, 5, 12#9, 5, 9#12, 4, 7#7, 4, 6#9, 4, 6#9, 1, 6#6, 1, 7#8, 1, 5#4, 1, 4#7, 9, 8" />
  <property name="SleeperVolumeStart" value="20, 0, 19#24, 0, 10#21, 6, 17#21, 6, 11#23, 6, 24#22, 11, 25#21, 11, 17#22, 11, 10#29, 11, 18#5, 0, 30" />
  <property name="SleeperVolumeGroupId" value="0,0,1,1,0,2,2,2,2,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="4,0,2,0,2,2,0,0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,True" />
  <property name="Tags" value="countryresidential" />
  <property name="POIMarkerSize" value="9, 13, 1" />
  <property name="POIMarkerStart" value="4, 3, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_05" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 23, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="371257" />
    <property name="TotalTriangles" value="152596" />
    <property class="BlockEntities">
      <property name="Vertices" value="294434" />
      <property name="Triangles" value="104722" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="69943" />
      <property name="Triangles" value="38358" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1664" />
      <property name="Triangles" value="1108" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5216" />
      <property name="Triangles" value="8408" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="23, 1, 22" />
      <property name="1" value="24, 1, 22" />
      <property name="2" value="25, 6, 23" />
      <property name="3" value="21, 2, 24" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="23, 11, 25" />
      <property name="1" value="23, 12, 26" />
      <property name="2" value="22, 11, 27" />
      <property name="3" value="26, 1, 27" />
      <property name="4" value="25, 7, 29" />
      <property name="5" value="27, 11, 29" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="24, 1, 21" />
      <property name="1" value="23, 6, 22" />
      <property name="2" value="27, 11, 24" />
      <property name="3" value="24, 11, 26" />
      <property name="4" value="30, 4, 32" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="11, 4, 37" />
    </property>
    <property class="POILight">
      <property name="0" value="21, 11, 21" />
      <property name="1" value="25, 9, 22" />
      <property name="2" value="27, 7, 25" />
      <property name="3" value="22, 4, 26" />
      <property name="4" value="24, 9, 27" />
      <property name="5" value="26, 13, 27" />
      <property name="6" value="27, 9, 27" />
      <property name="7" value="21, 8, 28" />
      <property name="8" value="25, 11, 29" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="29, 13, 22" />
      <property name="1" value="24, 13, 24" />
      <property name="2" value="29, 8, 24" />
      <property name="3" value="31, 8, 25" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="23, 11, 22" />
      <property name="1" value="21, 6, 23" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="25, 6, 20" />
    </property>
    <property class="Rally">
      <property name="0" value="30, 4, 36" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="37, 4, 41" />
    </property>
  </property>
</prefab>