﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Tags" value="countryresidential" />
  <property name="EditorGroups" value="house old" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="PrefabSize" value="42, 25, 42" />
  <property name="YOffset" value="-5" />
  <property name="SleeperVolumeSize" value="9, 1, 15#5, 4, 9#11, 4, 5#6, 4, 7#5, 4, 7#6, 4, 15#6, 9, 7" />
  <property name="SleeperVolumeStart" value="17, 11, 12#16, 6, 18#16, 6, 12#22, 6, 17#22, 1, 12#16, 1, 12#19, 0, 28" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,3,3" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,2" />
  <property name="Zoning" value="none" />
  <property name="POIMarkerSize" value="7, 13, 1" />
  <property name="POIMarkerStart" value="3, 4, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_09" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # " />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="36, 5, 36" />
    </property>
    <property class="quest_wood">
      <property name="0" value="21, 5, 8" />
      <property name="1" value="22, 5, 8" />
      <property name="2" value="23, 5, 8" />
      <property name="3" value="24, 5, 8" />
      <property name="4" value="25, 5, 8" />
      <property name="5" value="26, 5, 8" />
    </property>
    <property class="POILight">
      <property name="0" value="24, 9, 25" />
      <property name="1" value="23, 1, 29" />
      <property name="2" value="22, 9, 31" />
      <property name="3" value="24, 5, 34" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="23, 6, 21" />
      <property name="1" value="23, 1, 24" />
      <property name="2" value="22, 7, 25" />
      <property name="3" value="22, 1, 26" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="26, 7, 22" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="27, 1, 21" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="22, 8, 22" />
      <property name="1" value="26, 1, 24" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="24, 2, 12" />
      <property name="1" value="28, 5, 13" />
      <property name="2" value="22, 2, 19" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="23, 1, 30" />
    </property>
    <property class="Rally">
      <property name="0" value="15, 5, 31" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="24, 1, 12" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="22, 6, 26" />
    </property>
  </property>
  <property class="Stats">
    <property name="LightsVolume" value="10360.45" />
    <property name="TotalVertices" value="338721" />
    <property name="TotalTriangles" value="128484" />
    <property class="BlockEntities">
      <property name="Vertices" value="292369" />
      <property name="Triangles" value="97811" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="40712" />
      <property name="Triangles" value="21777" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="216" />
      <property name="Triangles" value="128" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5424" />
      <property name="Triangles" value="8768" />
    </property>
  </property>
</prefab>