﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="EditorGroups" value="house old" />
  <property name="SleeperVolumeSize" value="7, 1, 5#6, 1, 7#8, 1, 4#6, 5, 7#6, 4, 7#5, 4, 6#7, 8, 9#6, 8, 8#6, 6, 6" />
  <property name="SleeperVolumeStart" value="17, 14, 18#17, 14, 6#12, 14, 14#11, 9, 7#17, 9, 10#18, 9, 17#17, 0, 15#18, 0, 6#12, 0, 4" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,5,5,zombieFatHawaiian,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,2,0,0,0,0,0,0" />
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="YOffset" value="-7" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False" />
  <property name="Tags" value="countryresidential" />
  <property name="POIMarkerSize" value="6, 13, 1" />
  <property name="POIMarkerStart" value="30, 6, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_06" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 27, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="372622" />
    <property name="TotalTriangles" value="151398" />
    <property class="BlockEntities">
      <property name="Vertices" value="289472" />
      <property name="Triangles" value="99153" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="71770" />
      <property name="Triangles" value="39003" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="3584" />
      <property name="Triangles" value="1792" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1282" />
      <property name="Triangles" value="910" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="6514" />
      <property name="Triangles" value="10540" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="36, 7, 38" />
    </property>
    <property class="quest_wood">
      <property name="0" value="24, 8, 14" />
      <property name="1" value="24, 8, 15" />
      <property name="2" value="24, 8, 16" />
      <property name="3" value="24, 8, 17" />
      <property name="4" value="24, 8, 18" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="16, 4, 22" />
    </property>
    <property class="challenge_officechairs">
      <property name="0" value="13, 4, 8" />
      <property name="1" value="15, 14, 16" />
    </property>
    <property class="POILight">
      <property name="0" value="21, 14, 7" />
      <property name="1" value="22, 4, 7" />
      <property name="2" value="22, 9, 10" />
      <property name="3" value="22, 10, 13" />
      <property name="4" value="21, 16, 15" />
      <property name="5" value="22, 11, 16" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="21, 9, 14" />
      <property name="1" value="21, 9, 17" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="22, 14, 14" />
      <property name="1" value="21, 14, 15" />
      <property name="2" value="22, 9, 15" />
      <property name="3" value="21, 10, 16" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="14, 4, 20" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="15, 14, 21" />
      <property name="1" value="10, 7, 33" />
    </property>
    <property class="Rally">
      <property name="0" value="22, 7, 37" />
    </property>
  </property>
</prefab>