﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="Tags" value="countryresidential" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="PrefabSize" value="42, 25, 42" />
  <property name="YOffset" value="-5" />
  <property name="SleeperVolumeSize" value="8, 1, 6#5, 6, 4#3, 4, 4#4, 4, 8#6, 4, 10#6, 4, 8#3, 4, 3#12, 1, 10#2, 2, 1#6, 4, 12" />
  <property name="SleeperVolumeStart" value="17, 11, 24#15, 6, 14#15, 6, 10#23, 6, 8#21, 6, 16#15, 6, 19#17, 6, 27#15, 1, 20#26, 2, 23#15, 1, 7" />
  <property name="SleeperVolumeGroupId" value="0,1,1,0,2,2,2,3,3,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,zombieMutated,1,1,GroupGenericZombie,3,3" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,2,0,0,2,0,0" />
  <property name="POIMarkerSize" value="7, 13, 1" />
  <property name="POIMarkerStart" value="4, 4, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_09" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # " />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="35, 5, 21" />
      <property name="1" value="35, 5, 35" />
    </property>
    <property class="quest_wood">
      <property name="0" value="23, 5, 5" />
      <property name="1" value="23, 5, 6" />
      <property name="2" value="24, 5, 6" />
      <property name="3" value="25, 5, 6" />
      <property name="4" value="26, 5, 6" />
      <property name="5" value="27, 5, 6" />
      <property name="6" value="28, 5, 6" />
      <property name="7" value="28, 5, 7" />
      <property name="8" value="28, 5, 8" />
      <property name="9" value="28, 5, 9" />
      <property name="10" value="28, 5, 10" />
      <property name="11" value="28, 5, 11" />
      <property name="12" value="28, 5, 12" />
      <property name="13" value="28, 5, 13" />
      <property name="14" value="28, 5, 14" />
      <property name="15" value="28, 5, 15" />
      <property name="16" value="28, 5, 16" />
    </property>
    <property class="POILight">
      <property name="0" value="24, 4, 23" />
      <property name="1" value="21, 8, 25" />
      <property name="2" value="25, 1, 25" />
      <property name="3" value="21, 8, 26" />
      <property name="4" value="26, 7, 26" />
      <property name="5" value="24, 9, 27" />
      <property name="6" value="26, 3, 28" />
      <property name="7" value="26, 3, 29" />
      <property name="8" value="24, 9, 31" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="21, 1, 25" />
      <property name="1" value="23, 11, 25" />
      <property name="2" value="26, 4, 26" />
      <property name="3" value="23, 11, 29" />
      <property name="4" value="26, 5, 31" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="28, 2, 23" />
      <property name="1" value="21, 1, 29" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="23, 11, 28" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="25, 1, 27" />
      <property name="1" value="30, 5, 27" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="25, 6, 8" />
      <property name="1" value="26, 2, 14" />
      <property name="2" value="22, 2, 16" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="25, 1, 23" />
      <property name="1" value="26, 2, 28" />
      <property name="2" value="26, 7, 28" />
      <property name="3" value="24, 1, 29" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="22, 11, 21" />
      <property name="1" value="21, 11, 28" />
      <property name="2" value="25, 1, 29" />
    </property>
    <property class="Rally">
      <property name="0" value="13, 5, 31" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="23, 11, 8" />
      <property name="1" value="22, 2, 14" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="599083" />
    <property name="TotalTriangles" value="240479" />
    <property class="BlockEntities">
      <property name="Vertices" value="528539" />
      <property name="Triangles" value="197208" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="64106" />
      <property name="Triangles" value="34031" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1212" />
      <property name="Triangles" value="788" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5226" />
      <property name="Triangles" value="8452" />
    </property>
  </property>
</prefab>