﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-20" />
  <property name="SleeperVolumeSize" value="11, 6, 13#10, 5, 9#12, 4, 16#10, 4, 10#14, 6, 15#13, 6, 15#13, 6, 15#7, 4, 15#10, 5, 5#11, 4, 7#12, 2, 6#8, 4, 8#8, 3, 10#4, 4, 4#6, 3, 3#13, 5, 7#6, 5, 9#11, 5, 4#4, 3, 5" />
  <property name="SleeperVolumeStart" value="31, 27, 18#32, 22, 17#34, 11, 14#35, 5, 24#33, 13, 39#20, 6, 39#34, 0, 39#25, 22, 17#32, 22, 27#31, 17, 17#30, 17, 25#22, 10, 16#21, 9, 29#30, 10, 16#29, 5, 28#21, 1, 46#33, 7, 35#33, 7, 49#29, 13, 47" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupGhostTown,2,2,GroupZomBadass,4,4,GroupBikerBar,1,1,GroupBikerBar,3,3,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupBikerBar,1,1,GroupGhostTown,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,1,GroupGenericZombie,0,1,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="3" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,2,4,0,3,0,0,0,0,1,0,1,2,3,0,0,4" />
  <property name="SleeperVolumeFlags" value="2,0,2,0,0,0,0,0,0,0,2,0,2,2,2,2,0,0,2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="Tags" value="rural" />
  <property name="POIMarkerSize" value="7, 13, 3" />
  <property name="POIMarkerStart" value="13, 19, -3" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="rural" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_rural_08" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="60, 43, 60" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="886574" />
    <property name="TotalTriangles" value="461200" />
    <property class="BlockEntities">
      <property name="Vertices" value="675552" />
      <property name="Triangles" value="315583" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="188468" />
      <property name="Triangles" value="110141" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2100" />
      <property name="Triangles" value="1400" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="20454" />
      <property name="Triangles" value="34076" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="53, 21, 53" />
    </property>
    <property class="POILight">
      <property name="0" value="30, 11, 46" />
      <property name="1" value="36, 3, 46" />
      <property name="2" value="36, 10, 46" />
      <property name="3" value="36, 15, 46" />
      <property name="4" value="38, 26, 46" />
      <property name="5" value="41, 27, 46" />
      <property name="6" value="42, 15, 46" />
      <property name="7" value="42, 5, 48" />
      <property name="8" value="35, 9, 49" />
      <property name="9" value="36, 9, 49" />
      <property name="10" value="41, 27, 50" />
      <property name="11" value="30, 4, 51" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="43, 14, 46" />
      <property name="1" value="30, 3, 49" />
      <property name="2" value="33, 3, 49" />
      <property name="3" value="35, 7, 49" />
      <property name="4" value="36, 7, 49" />
      <property name="5" value="41, 26, 50" />
      <property name="6" value="34, 7, 51" />
      <property name="7" value="36, 7, 51" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="46, 20, 36" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="36, 13, 48" />
      <property name="1" value="43, 20, 50" />
      <property name="2" value="44, 14, 50" />
      <property name="3" value="42, 13, 51" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="38, 13, 47" />
      <property name="1" value="37, 3, 51" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="36, 23, 46" />
      <property name="1" value="33, 7, 50" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="23, 13, 52" />
      <property name="1" value="25, 13, 52" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="44, 15, 50" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="22, 13, 50" />
    </property>
    <property class="Rally">
      <property name="0" value="34, 20, 40" />
    </property>
    <property class="challenge_elec_parts">
      <property name="0" value="42, 17, 46" />
    </property>
  </property>
</prefab>