﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-4" />
  <property name="SleeperVolumeSize" value="9, 5, 7#6, 5, 4#9, 4, 4#13, 2, 6#6, 5, 9#7, 5, 7#8, 4, 7#9, 4, 8#7, 4, 5#4, 4, 4#13, 4, 7#3, 4, 5#6, 4, 4#13, 2, 6#12, 5, 2" />
  <property name="SleeperVolumeStart" value="21, 0, 17#14, 5, 15#20, 11, 20#15, 15, 17#23, 0, 8#16, 0, 9#21, 6, 17#20, 6, 9#14, 6, 19#13, 11, 9#17, 11, 9#26, 11, 14#14, 11, 20#15, 15, 11#14, 10, 17" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,True,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="3" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,1,3,3,0,0,0,0,1,2,2,0,3,3,0" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="Tags" value="countryresidential" />
  <property name="POIMarkerSize" value="13, 13, 1" />
  <property name="POIMarkerStart" value="15, 3, 42" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_08" />
  <property name="POIMarkerPartRotations" value="0" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 20, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="441549" />
    <property name="TotalTriangles" value="165327" />
    <property class="BlockEntities">
      <property name="Vertices" value="375276" />
      <property name="Triangles" value="124500" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="60285" />
      <property name="Triangles" value="31667" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="608" />
      <property name="Triangles" value="464" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5380" />
      <property name="Triangles" value="8696" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="30, 5, 21" />
      <property name="1" value="30, 5, 22" />
      <property name="2" value="30, 5, 23" />
    </property>
    <property class="POILight">
      <property name="0" value="26, 11, 21" />
      <property name="1" value="26, 14, 21" />
      <property name="2" value="21, 5, 25" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="23, 2, 11" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="24, 3, 8" />
      <property name="1" value="21, 15, 15" />
      <property name="2" value="21, 8, 16" />
      <property name="3" value="25, 13, 16" />
      <property name="4" value="21, 7, 18" />
      <property name="5" value="29, 3, 19" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="25, 2, 9" />
      <property name="1" value="21, 11, 11" />
      <property name="2" value="25, 11, 12" />
      <property name="3" value="23, 11, 15" />
      <property name="4" value="25, 6, 16" />
      <property name="5" value="21, 1, 17" />
      <property name="6" value="28, 12, 17" />
      <property name="7" value="27, 1, 20" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="28, 11, 21" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="15, 1, 14" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="22, 1, 14" />
      <property name="1" value="23, 11, 16" />
      <property name="2" value="27, 7, 19" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="25, 1, 14" />
      <property name="1" value="25, 1, 18" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="30, 5, 37" />
    </property>
    <property class="quest_feather">
      <property name="0" value="21, 19, 16" />
    </property>
    <property class="Rally">
      <property name="0" value="21, 4, 40" />
    </property>
  </property>
</prefab>