﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="2" />
  <property name="SleeperVolumeSize" value="20, 5, 23#13, 3, 29#9, 4, 7#20, 4, 13#9, 3, 13#1, 1, 2#9, 3, 15" />
  <property name="SleeperVolumeStart" value="22, 1, 18#10, 8, 6#12, 3, 23#22, 2, 5#12, 3, 10#19, 3, 17#2, 2, 15" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupZomBadass,1,1,GroupGenericZombie,0,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,True,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,2,0,0,3,2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,True" />
  <property name="Tags" value="countryresidential" />
  <property name="POIMarkerSize" value="4, 13, 1#6, 13, 1" />
  <property name="POIMarkerStart" value="25, 1, -1#2, 1, -1" />
  <property name="POIMarkerGroup" value="driveway,driveway1" />
  <property name="POIMarkerTags" value="countryresidential#" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_01,part_driveway_countryresidential_03" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property name="PrefabSize" value="42, 14, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # #2# " />
  <property name="TriggerVolumeSize" value="10, 3, 6" />
  <property name="TriggerVolumeStart" value="12, 3, 10" />
  <property name="TriggerVolumeTriggers" value="2" />
  <property class="Stats">
    <property name="TotalVertices" value="645396" />
    <property name="TotalTriangles" value="255193" />
    <property class="BlockEntities">
      <property name="Vertices" value="601696" />
      <property name="Triangles" value="226308" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="38136" />
      <property name="Triangles" value="20661" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="646" />
      <property name="Triangles" value="468" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4918" />
      <property name="Triangles" value="7756" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_sinks">
      <property name="0" value="37, 2, 11" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="16, 8, 8" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="38, 2, 21" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="13, 4, 31" />
    </property>
    <property class="POILight">
      <property name="0" value="27, 3, 24" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="17, 3, 17" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="34, 2, 22" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="5, 2, 20" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="18, 3, 23" />
      <property name="1" value="14, 3, 24" />
      <property name="2" value="18, 3, 27" />
      <property name="3" value="14, 3, 28" />
      <property name="4" value="16, 3, 30" />
      <property name="5" value="13, 4, 32" />
      <property name="6" value="18, 3, 33" />
    </property>
    <property class="Rally">
      <property name="0" value="27, 2, 2" />
    </property>
    <property class="quest_feather">
      <property name="0" value="21, 8, 35" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="35, 2, 26" />
      <property name="1" value="36, 2, 29" />
    </property>
  </property>
</prefab>