﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-1" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="1" />
  <property name="SleeperVolumeSize" value="9, 4, 16#10, 3, 15#9, 3, 9#25, 4, 10" />
  <property name="SleeperVolumeStart" value="21, 2, 11#22, 7, 15#21, 2, 28#8, 6, 30" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,2,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False" />
  <property name="Tags" value="countryresidential" />
  <property name="POIMarkerSize" value="4, 13, 1" />
  <property name="POIMarkerStart" value="11, 0, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_01" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 10, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="479681" />
    <property name="TotalTriangles" value="191616" />
    <property class="BlockEntities">
      <property name="Vertices" value="415786" />
      <property name="Triangles" value="147910" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="59033" />
      <property name="Triangles" value="36214" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="144" />
      <property name="Triangles" value="72" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4718" />
      <property name="Triangles" value="7420" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="32, 1, 39" />
    </property>
    <property class="quest_wood">
      <property name="0" value="32, 1, 37" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 1, 40" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="25, 7, 23" />
      <property name="1" value="24, 2, 26" />
      <property name="2" value="28, 3, 30" />
      <property name="3" value="25, 7, 32" />
      <property name="4" value="28, 2, 33" />
      <property name="5" value="24, 7, 36" />
    </property>
    <property class="quest_feather">
      <property name="0" value="19, 7, 34" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="36, 1, 22" />
      <property name="1" value="29, 3, 30" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="27, 1, 38" />
      <property name="1" value="28, 2, 38" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="29, 2, 13" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="29, 2, 25" />
      <property name="1" value="26, 4, 31" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="24, 2, 21" />
      <property name="1" value="25, 2, 29" />
      <property name="2" value="23, 2, 31" />
      <property name="3" value="25, 2, 33" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="27, 2, 24" />
    </property>
    <property class="Rally">
      <property name="0" value="28, 1, 40" />
    </property>
  </property>
</prefab>