﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-5" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="3" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeSize" value="10, 1, 9#12, 3, 7#7, 3, 7#8, 4, 7#5, 4, 8#5, 4, 5#4, 4, 8#10, 3, 2#3, 4, 5#10, 1, 13#4, 4, 5" />
  <property name="SleeperVolumeStart" value="20, 1, 26#18, 1, 8#18, 1, 15#21, 6, 22#19, 6, 8#24, 6, 9#25, 6, 14#19, 11, 14#24, 11, 9#19, 16, 8#19, 11, 9" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,1,1,0,1" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,5,5,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,True,False,False,False,False" />
  <property name="Tags" value="countryresidential" />
  <property name="POIMarkerSize" value="6, 13, 1" />
  <property name="POIMarkerStart" value="9, 4, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_06" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 24, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # " />
  <property class="Stats">
    <property name="LightsVolume" value="13437.17" />
    <property name="TotalVertices" value="439152" />
    <property name="TotalTriangles" value="165076" />
    <property class="BlockEntities">
      <property name="Vertices" value="367167" />
      <property name="Triangles" value="119820" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="65459" />
      <property name="Triangles" value="35544" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="888" />
      <property name="Triangles" value="584" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5638" />
      <property name="Triangles" value="9128" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="34, 5, 41" />
    </property>
    <property class="quest_wood">
      <property name="0" value="31, 5, 5" />
      <property name="1" value="31, 5, 6" />
      <property name="2" value="31, 5, 7" />
    </property>
    <property class="POILight">
      <property name="0" value="22, 3, 23" />
      <property name="1" value="28, 7, 23" />
      <property name="2" value="25, 9, 24" />
      <property name="3" value="27, 3, 25" />
      <property name="4" value="21, 9, 28" />
      <property name="5" value="21, 2, 33" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="23, 12, 21" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="21, 1, 21" />
      <property name="1" value="27, 1, 21" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="23, 1, 22" />
      <property name="1" value="26, 6, 22" />
      <property name="2" value="23, 1, 23" />
      <property name="3" value="22, 1, 24" />
      <property name="4" value="28, 7, 24" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="21, 1, 33" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="22, 6, 21" />
      <property name="1" value="23, 2, 22" />
      <property name="2" value="24, 6, 27" />
      <property name="3" value="23, 1, 28" />
    </property>
    <property class="Rally">
      <property name="0" value="16, 5, 27" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="23, 2, 24" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="25, 11, 15" />
      <property name="1" value="24, 11, 20" />
    </property>
    <property class="quest_feather">
      <property name="0" value="26, 11, 26" />
    </property>
  </property>
</prefab>