﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="EditorGroups" value="house old" />
  <property name="Tags" value="countryresidential" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 24, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-4" />
  <property name="SleeperVolumeSize" value="5, 5, 5#21, 8, 13#10, 4, 15#6, 4, 15#5, 4, 15#6, 4, 8#9, 4, 5#6, 5, 8#7, 5, 5#5, 5, 8#3, 5, 3#4, 1, 7#4, 1, 6#9, 1, 4" />
  <property name="SleeperVolumeStart" value="3, 4, 35#10, 4, 28#31, 4, 26#16, 11, 13#26, 11, 13#17, 6, 19#17, 6, 14#17, 0, 14#23, 0, 14#25, 0, 19#22, 0, 20#26, 16, 20#26, 16, 14#17, 16, 14" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,3,3,4,4,1,1,0,2,2" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,0,1,GroupBikerBar,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupBikerBar,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,ZomHazMatOnly,1,1,GroupGenericZombie,1,1,ZomHazMatOnly,1,1,ZomHazMatOnly,1,1,GroupSpecialInfected,1,1,GroupBikerBar,1,1,GroupBikerBar,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="True,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,2,0,0,0,0" />
  <property name="POIMarkerSize" value="7, 13, 1" />
  <property name="POIMarkerStart" value="3, 3, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_09" />
  <property name="POIMarkerPartRotations" value="0" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # " />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="37, 4, 37" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="21, 1, 26" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="37, 4, 39" />
    </property>
    <property class="quest_wood">
      <property name="0" value="21, 5, 12" />
      <property name="1" value="22, 5, 12" />
      <property name="2" value="30, 5, 12" />
      <property name="3" value="31, 5, 12" />
      <property name="4" value="31, 5, 13" />
      <property name="5" value="31, 5, 14" />
      <property name="6" value="31, 5, 15" />
      <property name="7" value="31, 5, 16" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="23, 11, 26" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 4, 21" />
      <property name="1" value="26, 18, 23" />
      <property name="2" value="22, 1, 24" />
      <property name="3" value="27, 14, 24" />
      <property name="4" value="27, 3, 25" />
      <property name="5" value="25, 11, 26" />
      <property name="6" value="29, 11, 26" />
      <property name="7" value="21, 8, 31" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="31, 5, 17" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="25, 7, 21" />
      <property name="1" value="29, 6, 26" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="27, 11, 21" />
      <property name="1" value="21, 6, 22" />
      <property name="2" value="32, 5, 26" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="22, 1, 22" />
      <property name="1" value="23, 2, 22" />
    </property>
    <property class="Rally">
      <property name="0" value="6, 4, 25" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="28, 5, 30" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="826435" />
    <property name="TotalTriangles" value="339257" />
    <property class="BlockEntities">
      <property name="Vertices" value="728037" />
      <property name="Triangles" value="280908" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="90582" />
      <property name="Triangles" value="47877" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1720" />
      <property name="Triangles" value="1456" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="720" />
      <property name="Triangles" value="360" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5376" />
      <property name="Triangles" value="8656" />
    </property>
  </property>
</prefab>