﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="SleeperVolumeSize" value="8, 4, 7#7, 4, 16#15, 2, 12#8, 4, 9#8, 4, 7#6, 4, 7" />
  <property name="SleeperVolumeStart" value="9, 6, 11#17, 1, 10#9, 10, 12#9, 1, 10#9, 6, 18#18, 6, 18" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,3,3" />
  <property name="SleeperVolumeGameStageAdjust" value=",,," />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-4" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="1" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
  <property name="Tags" value="countryresidential" />
  <property name="POIMarkerSize" value="6, 13, 1" />
  <property name="POIMarkerStart" value="31, 3, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_06" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 24, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="561743" />
    <property name="TotalTriangles" value="228218" />
    <property class="BlockEntities">
      <property name="Vertices" value="504660" />
      <property name="Triangles" value="192785" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="50999" />
      <property name="Triangles" value="26513" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="904" />
      <property name="Triangles" value="592" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="5180" />
      <property name="Triangles" value="8328" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="37, 4, 37" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 6, 24" />
      <property name="1" value="21, 3, 26" />
    </property>
    <property class="quest_wood">
      <property name="0" value="21, 5, 9" />
      <property name="1" value="22, 5, 9" />
      <property name="2" value="23, 5, 9" />
      <property name="3" value="24, 5, 9" />
      <property name="4" value="25, 4, 9" />
      <property name="5" value="25, 4, 10" />
      <property name="6" value="25, 4, 11" />
      <property name="7" value="25, 4, 12" />
      <property name="8" value="25, 4, 13" />
      <property name="9" value="25, 4, 14" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="23, 7, 21" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="21, 1, 25" />
    </property>
    <property class="Rally">
      <property name="0" value="15, 4, 30" />
    </property>
  </property>
</prefab>