﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-5" />
  <property name="SleeperVolumeSize" value="18, 1, 9#5, 4, 4#2, 4, 4#7, 4, 5#8, 4, 5#9, 4, 5#7, 5, 4#2, 5, 9#3, 3, 5#6, 5, 6#5, 2, 7#8, 5, 5#5, 5, 7#2, 4, 8#6, 3, 6" />
  <property name="SleeperVolumeStart" value="14, 11, 33#14, 6, 40#14, 6, 36#14, 6, 31#23, 6, 39#22, 6, 31#24, 0, 31#29, 0, 35#11, 0, 32#14, 0, 38#19, 0, 31#21, 0, 39#14, 0, 31#20, 6, 36#45, 5, 38" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,0,0,zombieFatHawaiian,1,1,GroupBikerBar,0,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="2" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,1,1,0,0,0,2,2,3,0,2,2,3,0,0" />
  <property name="SleeperVolumeFlags" value="0,2,0,2,0,0,0,0,0,0,2,0,2,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,True" />
  <property name="Tags" value="rural" />
  <property name="POIMarkerSize" value="7, 13, 3" />
  <property name="POIMarkerStart" value="34, 4, -3" />
  <property name="POIMarkerGroup" value="driveway2" />
  <property name="POIMarkerTags" value="rural" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_rural_08" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="60, 25, 60" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="635755" />
    <property name="TotalTriangles" value="284309" />
    <property class="BlockEntities">
      <property name="Vertices" value="543787" />
      <property name="Triangles" value="223733" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="70406" />
      <property name="Triangles" value="37676" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="10368" />
      <property name="Triangles" value="5184" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1168" />
      <property name="Triangles" value="760" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="72" />
      <property name="Triangles" value="36" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="9954" />
      <property name="Triangles" value="16920" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="52, 5, 52" />
    </property>
    <property class="quest_wood">
      <property name="0" value="30, 5, 28" />
      <property name="1" value="30, 5, 29" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="24, 6, 35" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="27, 6, 30" />
      <property name="1" value="20, 6, 31" />
      <property name="2" value="25, 4, 34" />
      <property name="3" value="27, 1, 37" />
      <property name="4" value="21, 3, 43" />
    </property>
    <property class="POILight">
      <property name="0" value="48, 9, 37" />
      <property name="1" value="48, 8, 41" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="48, 6, 45" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="46, 5, 40" />
      <property name="1" value="46, 5, 43" />
      <property name="2" value="50, 5, 43" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="48, 5, 38" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="48, 5, 41" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="46, 5, 41" />
    </property>
    <property class="Rally">
      <property name="0" value="35, 5, 28" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="48, 5, 33" />
    </property>
  </property>
</prefab>