﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="Zoning" value="ResidentialNew" />
  <property name="DifficultyTier" value="3" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-44" />
  <property name="SleeperVolumeSize" value="4, 5, 6#7, 3, 12#7, 3, 4#5, 1, 8#10, 7, 8#4, 4, 11#8, 5, 6#11, 3, 16#34, 9, 15#10, 14, 12#16, 5, 9#6, 4, 8#12, 1, 9#2, 2, 3#3, 2, 3" />
  <property name="SleeperVolumeStart" value="39, 4, 34#44, 4, 23#31, 4, 30#44, 8, 24#36, 4, 15#39, 4, 23#31, 4, 24#15, 40, 26#23, 4, 41#20, 3, 12#35, 4, 6#38, 4, 6#35, 9, 6#40, 10, 6#46, 7, 32" />
  <property name="SleeperVolumeGroup" value="GroupLabWorker,2,2,zombieLab,4,4,GroupLabWorker,2,2,GroupLabWorker,2,2,ZomHazMatOnly,2,2,GroupSpecialInfected,0,0,GroupLabWorker,2,2,GroupLabWorker,2,2,GroupZomSoldier,3,3,GroupZomSoldier,1,1,GroupSpecialInfected,0,0,GroupGenericZombie,0,0,GroupLabWorker,4,4,zombieMutated,2,2,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,True,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="EditorGroups" value="house new" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,11,0,0,1,1,0,0,0,0,2,2,2,2,11" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="SleeperVolumeFlags" value="2,0,0,0,2,0,0,0,0,0,0,2,0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,True,False,False,False,False,False" />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="32, 43, -2" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="60, 64, 60" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # " />
  <property name="Tags" value="wilderness" />
  <property class="Stats">
    <property name="TotalVertices" value="1388219" />
    <property name="TotalTriangles" value="636153" />
    <property class="BlockEntities">
      <property name="Vertices" value="1020024" />
      <property name="Triangles" value="375172" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="325183" />
      <property name="Triangles" value="195133" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="2816" />
      <property name="Triangles" value="1408" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2920" />
      <property name="Triangles" value="1904" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="37276" />
      <property name="Triangles" value="62536" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="53, 44, 47" />
    </property>
    <property class="quest_wood">
      <property name="0" value="16, 44, 16" />
      <property name="1" value="17, 44, 16" />
      <property name="2" value="19, 44, 16" />
      <property name="3" value="20, 44, 16" />
      <property name="4" value="22, 44, 16" />
      <property name="5" value="23, 44, 16" />
    </property>
    <property class="POILight">
      <property name="0" value="51, 7, 46" />
      <property name="1" value="53, 5, 47" />
      <property name="2" value="54, 5, 47" />
      <property name="3" value="55, 5, 47" />
      <property name="4" value="56, 5, 47" />
      <property name="5" value="47, 4, 48" />
      <property name="6" value="46, 4, 56" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="51, 16, 52" />
      <property name="1" value="55, 16, 52" />
      <property name="2" value="52, 16, 54" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="48, 4, 46" />
      <property name="1" value="53, 15, 51" />
      <property name="2" value="53, 15, 54" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="46, 4, 48" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="53, 4, 40" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="49, 4, 48" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="54, 4, 47" />
    </property>
    <property class="Rally">
      <property name="0" value="23, 45, 30" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="46, 9, 33" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="44, 8, 28" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="37, 4, 53" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="47, 4, 24" />
      <property name="1" value="49, 8, 27" />
      <property name="2" value="50, 8, 27" />
      <property name="3" value="49, 8, 29" />
      <property name="4" value="50, 8, 29" />
    </property>
  </property>
</prefab>