﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 50, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="6, 4, 6#4, 2, 9#9, 4, 5#7, 3, 9#4, 3, 7#14, 8, 8#18, 8, 7#10, 7, 6" />
  <property name="SleeperVolumeStart" value="30, 36, 15#26, 36, 14#27, 26, 10#29, 31, 13#32, 26, 15#1, 4, 14#-3, 4, 28#-1, 4, 22" />
  <property name="SleeperVolumeGroupId" value="0,0,1,0,1,9,9,9" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,2" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # " />
  <property name="YOffset" value="-30" />
  <property name="POIMarkerSize" value="6, 13, 5" />
  <property name="POIMarkerStart" value="10, 29, -5" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="residential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_01" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="EditorGroups" value="house old" />
  <property name="Tags" value="residential" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property class="Stats">
    <property name="TotalVertices" value="483718" />
    <property name="TotalTriangles" value="217392" />
    <property class="BlockEntities">
      <property name="Vertices" value="366498" />
      <property name="Triangles" value="131611" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="101102" />
      <property name="Triangles" value="59879" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="608" />
      <property name="Triangles" value="390" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="15510" />
      <property name="Triangles" value="25512" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="8, 30, 33" />
    </property>
    <property class="POILight">
      <property name="0" value="26, 37, 22" />
      <property name="1" value="23, 3, 31" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="35, 26, 21" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="27, 27, 19" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="25, 31, 24" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="24, 3, 21" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="24, 32, 21" />
      <property name="1" value="32, 27, 21" />
    </property>
    <property class="quest_wood">
      <property name="0" value="37, 31, 16" />
    </property>
    <property class="Rally">
      <property name="0" value="36, 31, 10" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="22, 31, 17" />
    </property>
  </property>
</prefab>