﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-6" />
  <property name="SleeperVolumeSize" value="7, 5, 8#8, 5, 7#6, 4, 8#8, 4, 6#9, 5, 13#5, 4, 7#8, 3, 7#5, 4, 8#7, 1, 2#4, 4, 6#3, 3, 4#5, 2, 4#3, 4, 3" />
  <property name="SleeperVolumeStart" value="30, 11, 28#38, 6, 28#38, 0, 36#30, 6, 28#29, 0, 27#38, 6, 36#38, 11, 28#38, 11, 35#31, 11, 41#30, 6, 34#31, 11, 37#31, 11, 43#12, 6, 54" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,0,0,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGhostTown,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2,zombieWightFeral,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,True,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="3" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,1,0,0,0,0,2,1,2,2,0" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,4,0,0,0,0,0,0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,True" />
  <property name="Tags" value="rural" />
  <property name="POIMarkerSize" value="7, 13, 3" />
  <property name="POIMarkerStart" value="19, 5, -3" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="rural" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_rural_08" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="60, 26, 60" />
  <property name="SleeperVolumeTriggeredBy" value="2# # # # # # # # # # # # " />
  <property name="TriggerVolumeSize" value="8, 1, 8" />
  <property name="TriggerVolumeStart" value="30, 11, 28" />
  <property name="TriggerVolumeTriggers" value="2" />
  <property name="SVS0" value="spawn GroupGhostTown 1^waitalive 0^spawn GroupGhostTown 1^waitalive 0^spawn GroupGhostTown 1" />
  <property class="Stats">
    <property name="TotalVertices" value="751908" />
    <property name="TotalTriangles" value="320836" />
    <property class="BlockEntities">
      <property name="Vertices" value="663606" />
      <property name="Triangles" value="260221" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="77254" />
      <property name="Triangles" value="42647" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="452" />
      <property name="Triangles" value="240" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="264" />
      <property name="Triangles" value="132" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="10332" />
      <property name="Triangles" value="17596" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="52, 6, 52" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="33, 6, 47" />
    </property>
    <property class="POILight">
      <property name="0" value="32, 12, 46" />
      <property name="1" value="37, 8, 48" />
      <property name="2" value="37, 6, 51" />
    </property>
    <property class="quest_wood">
      <property name="0" value="42, 6, 46" />
      <property name="1" value="39, 6, 47" />
      <property name="2" value="40, 6, 47" />
      <property name="3" value="41, 6, 47" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="38, 12, 30" />
      <property name="1" value="41, 11, 30" />
      <property name="2" value="40, 6, 33" />
      <property name="3" value="42, 6, 34" />
      <property name="4" value="32, 12, 37" />
      <property name="5" value="33, 12, 37" />
      <property name="6" value="31, 12, 38" />
      <property name="7" value="31, 12, 39" />
      <property name="8" value="33, 6, 39" />
      <property name="9" value="33, 6, 41" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="38, 7, 46" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="45, 11, 30" />
      <property name="1" value="39, 12, 36" />
      <property name="2" value="32, 11, 37" />
      <property name="3" value="38, 7, 41" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="44, 6, 33" />
      <property name="1" value="32, 11, 45" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="39, 11, 40" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="39, 1, 42" />
      <property name="1" value="41, 1, 42" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="30, 6, 45" />
    </property>
    <property class="Rally">
      <property name="0" value="33, 6, 49" />
    </property>
  </property>
</prefab>