﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 24, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-4" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Tags" value="countryresidential" />
  <property name="EditorGroups" value="house old" />
  <property name="SleeperVolumeSize" value="17, 1, 7#5, 1, 5#3, 1, 6#4, 1, 7#5, 4, 12#9, 2, 3#4, 4, 4#15, 4, 5#7, 4, 9#8, 4, 15#6, 4, 18" />
  <property name="SleeperVolumeStart" value="9, 11, 14#12, 11, 9#18, 11, 21#22, 11, 21#12, 6, 9#17, 6, 18#22, 6, 14#11, 6, 22#15, 5, 27#18, 1, 13#11, 1, 9" />
  <property name="SleeperVolumeGroupId" value="1,1,1,1,0,0,0,2,2,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,zombieFatHawaiian,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupBikerBar,2,2,GroupBikerBar,3,3" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0" />
  <property name="Zoning" value="none" />
  <property name="POIMarkerSize" value="7, 13, 1" />
  <property name="POIMarkerStart" value="30, 3, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_09" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # " />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="38, 4, 38" />
    </property>
    <property class="quest_wood">
      <property name="0" value="23, 5, 12" />
      <property name="1" value="24, 5, 12" />
      <property name="2" value="25, 5, 12" />
      <property name="3" value="26, 5, 12" />
      <property name="4" value="27, 5, 12" />
      <property name="5" value="27, 5, 13" />
      <property name="6" value="27, 5, 14" />
      <property name="7" value="27, 5, 15" />
      <property name="8" value="27, 5, 16" />
      <property name="9" value="27, 5, 17" />
      <property name="10" value="27, 5, 18" />
      <property name="11" value="27, 5, 19" />
      <property name="12" value="27, 5, 20" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 3, 24" />
      <property name="1" value="23, 14, 24" />
      <property name="2" value="23, 9, 25" />
      <property name="3" value="25, 12, 25" />
      <property name="4" value="23, 13, 27" />
      <property name="5" value="25, 1, 27" />
      <property name="6" value="25, 6, 27" />
      <property name="7" value="26, 5, 31" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="21, 11, 21" />
      <property name="1" value="23, 13, 21" />
      <property name="2" value="25, 12, 21" />
      <property name="3" value="25, 12, 22" />
      <property name="4" value="23, 11, 25" />
      <property name="5" value="23, 5, 36" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="25, 11, 21" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="25, 11, 22" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="21, 6, 21" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="24, 6, 23" />
      <property name="1" value="22, 11, 25" />
      <property name="2" value="24, 11, 26" />
      <property name="3" value="21, 2, 27" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="27, 5, 31" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="27, 5, 22" />
      <property name="1" value="24, 2, 23" />
      <property name="2" value="23, 2, 24" />
      <property name="3" value="23, 2, 27" />
      <property name="4" value="24, 6, 27" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="24, 1, 22" />
    </property>
    <property class="quest_feather">
      <property name="0" value="23, 15, 28" />
    </property>
    <property class="Rally">
      <property name="0" value="25, 5, 32" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="562712" />
    <property name="TotalTriangles" value="203650" />
    <property class="BlockEntities">
      <property name="Vertices" value="474095" />
      <property name="Triangles" value="152187" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="80695" />
      <property name="Triangles" value="41375" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1728" />
      <property name="Triangles" value="1116" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="912" />
      <property name="Triangles" value="456" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5282" />
      <property name="Triangles" value="8516" />
    </property>
  </property>
</prefab>