﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="YOffset" value="-5" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="house old" />
  <property name="SleeperVolumeSize" value="11, 4, 16#12, 4, 6#9, 4, 4#7, 3, 10#6, 4, 16#8, 4, 9#4, 4, 9#6, 2, 9#7, 3, 9#5, 2, 2#5, 2, 1" />
  <property name="SleeperVolumeStart" value="24, 11, 20#12, 1, 11#12, 1, 17#9, 1, 22#12, 6, 14#25, 5, 22#20, 6, 14#18, 11, 20#17, 11, 10#18, 16, 20#18, 16, 22" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,1,zombieBurnt,2,2,S_-Group_Generic_Zombie,0,0,S_-Group_Generic_Zombie,0,1,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,0,0,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,0,0,S_Zom_Spider_Only,1,1,S_-Group_Generic_Zombie,2,2" />
  <property name="SleeperIsLootVolume" value="True,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="2" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,1,1,0,0,0,3,3,4,4,4" />
  <property name="SleeperVolumeFlags" value="0,0,2,0,0,0,2,0,2,2,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="True,False,False,False,False,False,False,False,False,False,False" />
  <property name="Tags" value="residential" />
  <property name="POIMarkerSize" value="7, 13, 5" />
  <property name="POIMarkerStart" value="26, 4, -5" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="residential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_13" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 22, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="444400" />
    <property name="TotalTriangles" value="199876" />
    <property class="BlockEntities">
      <property name="Vertices" value="361590" />
      <property name="Triangles" value="149585" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="75908" />
      <property name="Triangles" value="39789" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="40" />
      <property name="Triangles" value="20" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="750" />
      <property name="Triangles" value="598" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="6112" />
      <property name="Triangles" value="9884" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="38, 5, 6" />
    </property>
    <property class="POILight">
      <property name="0" value="29, 9, 26" />
      <property name="1" value="22, 10, 28" />
      <property name="2" value="25, 8, 28" />
      <property name="3" value="31, 7, 29" />
      <property name="4" value="21, 8, 31" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="24, 6, 28" />
      <property name="1" value="31, 5, 30" />
    </property>
    <property class="Rally">
      <property name="0" value="13, 5, 35" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="22, 1, 23" />
    </property>
  </property>
</prefab>