﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="Tags" value="rural" />
  <property name="YOffset" value="-5" />
  <property name="SleeperVolumeSize" value="4, 4, 3#6, 4, 3#6, 2, 11#7, 5, 9#6, 4, 7#4, 5, 7#5, 4, 7#8, 2, 5#1, 4, 1#5, 4, 13#5, 4, 5#7, 4, 5#5, 2, 6#6, 4, 8#8, 1, 3#7, 4, 6" />
  <property name="SleeperVolumeStart" value="23, 11, 25#22, 11, 22#28, 11, 16#27, 0, 19#23, 6, 21#22, 0, 15#29, 6, 21#17, 11, 16#17, 11, 21#17, 6, 15#17, 1, 15#15, 0, 20#17, 0, 25#17, 0, 31#13, 11, 24#27, 0, 13" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,0,0,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,0,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="3" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="1,1,1,3,2,4,2,1,1,0,3,4,0,0,0,3" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="PrefabSize" value="42, 25, 42" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # " />
  <property name="POIMarkerSize" value="7, 13, 3" />
  <property name="POIMarkerStart" value="3, 4, -3" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="rural" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_rural_08" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="Stats">
    <property name="TotalVertices" value="570226" />
    <property name="TotalTriangles" value="217920" />
    <property class="BlockEntities">
      <property name="Vertices" value="454468" />
      <property name="Triangles" value="150828" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="108578" />
      <property name="Triangles" value="56914" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="16" />
      <property name="Triangles" value="8" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1690" />
      <property name="Triangles" value="1454" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="168" />
      <property name="Triangles" value="84" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="5306" />
      <property name="Triangles" value="8632" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="37, 5, 37" />
    </property>
    <property class="quest_wood">
      <property name="0" value="21, 5, 13" />
      <property name="1" value="22, 5, 13" />
      <property name="2" value="28, 5, 13" />
      <property name="3" value="29, 5, 13" />
      <property name="4" value="30, 5, 13" />
      <property name="5" value="31, 5, 13" />
      <property name="6" value="32, 5, 13" />
      <property name="7" value="33, 5, 13" />
      <property name="8" value="34, 5, 13" />
      <property name="9" value="35, 5, 13" />
      <property name="10" value="35, 5, 14" />
      <property name="11" value="35, 5, 15" />
      <property name="12" value="35, 5, 16" />
      <property name="13" value="35, 5, 17" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="21, 1, 27" />
      <property name="1" value="32, 4, 27" />
      <property name="2" value="33, 6, 27" />
    </property>
    <property class="POILight">
      <property name="0" value="27, 6, 39" />
    </property>
    <property class="challenge_officechairs">
      <property name="0" value="25, 2, 21" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="27, 5, 39" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="23, 11, 21" />
      <property name="1" value="21, 11, 23" />
      <property name="2" value="28, 11, 23" />
      <property name="3" value="25, 11, 25" />
      <property name="4" value="26, 1, 25" />
      <property name="5" value="31, 11, 25" />
      <property name="6" value="31, 3, 27" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="27, 11, 22" />
      <property name="1" value="21, 1, 29" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="33, 6, 21" />
      <property name="1" value="25, 1, 23" />
      <property name="2" value="33, 6, 23" />
      <property name="3" value="32, 12, 24" />
      <property name="4" value="33, 11, 24" />
      <property name="5" value="32, 2, 25" />
      <property name="6" value="24, 11, 26" />
      <property name="7" value="26, 12, 26" />
      <property name="8" value="26, 7, 27" />
      <property name="9" value="26, 12, 27" />
    </property>
    <property class="Rally">
      <property name="0" value="27, 5, 36" />
    </property>
  </property>
</prefab>