﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-5" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="1" />
  <property name="SleeperVolumeSize" value="14, 6, 12#10, 5, 6#8, 3, 31#14, 6, 7#6, 4, 14#5, 4, 7" />
  <property name="SleeperVolumeStart" value="13, 11, 10#16, 5, 12#13, 1, 3#13, 11, 22#14, 6, 15#21, 6, 19" />
  <property name="SleeperVolumeGroup" value="ZomBurnt,1,1,GroupGenericZombie,2,2,GroupGenericZombie,4,4,ZomBurnt,0,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,True,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,2,0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
  <property name="Tags" value="countryresidential" />
  <property name="PrefabSize" value="42, 25, 42" />
  <property name="POIMarkerSize" value="6, 13, 1" />
  <property name="POIMarkerStart" value="31, 4, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_03" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="389823" />
    <property name="TotalTriangles" value="177177" />
    <property class="BlockEntities">
      <property name="Vertices" value="305162" />
      <property name="Triangles" value="127335" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="78202" />
      <property name="Triangles" value="39692" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="353" />
      <property name="Triangles" value="270" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="6106" />
      <property name="Triangles" value="9880" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="37, 5, 35" />
    </property>
    <property class="POILight">
      <property name="0" value="21, 6, 38" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="22, 1, 22" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="21, 11, 21" />
      <property name="1" value="34, 5, 29" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="22, 6, 25" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="22, 6, 12" />
      <property name="1" value="22, 6, 18" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="21, 5, 38" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="33, 5, 28" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="24, 6, 10" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="24, 6, 24" />
    </property>
    <property class="Rally">
      <property name="0" value="20, 5, 37" />
    </property>
    <property class="quest_wood">
      <property name="0" value="23, 5, 35" />
    </property>
  </property>
</prefab>