﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="QuestTags" value="clear, infested" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-1" />
  <property name="EditorGroups" value="out buildings" />
  <property name="SleeperVolumeSize" value="11, 8, 9#24, 6, 7" />
  <property name="SleeperVolumeStart" value="19, 1, 28#9, 1, 16" />
  <property name="SleeperVolumeGroup" value="GroupBikerBar,2,2,GroupGenericZombie,2,2" />
  <property name="SleeperIsLootVolume" value="False,False" />
  <property name="SleeperIsBossVolume" value="False,False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0" />
  <property name="SleeperVolumeFlags" value="0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False" />
  <property name="Tags" value="countryresidential" />
  <property name="POIMarkerSize" value="9, 13, 1" />
  <property name="POIMarkerStart" value="20, 0, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_05" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 21, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # " />
  <property class="Stats">
    <property name="LightsVolume" value="11404.05" />
    <property name="TotalVertices" value="165838" />
    <property name="TotalTriangles" value="76429" />
    <property class="BlockEntities">
      <property name="Vertices" value="143692" />
      <property name="Triangles" value="60301" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="17396" />
      <property name="Triangles" value="8812" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="180" />
      <property name="Triangles" value="120" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4570" />
      <property name="Triangles" value="7196" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="31, 1, 6" />
    </property>
    <property class="POILight">
      <property name="0" value="26, 3, 32" />
      <property name="1" value="26, 7, 32" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="22, 1, 29" />
      <property name="1" value="28, 2, 30" />
      <property name="2" value="21, 1, 35" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="22, 1, 28" />
      <property name="1" value="26, 1, 28" />
      <property name="2" value="28, 5, 34" />
      <property name="3" value="21, 1, 36" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="10, 1, 21" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="28, 1, 35" />
    </property>
    <property class="Rally">
      <property name="0" value="24, 1, 4" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="30, 2, 31" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="24, 1, 21" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="27, 5, 32" />
    </property>
  </property>
</prefab>