﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="Industrial" />
  <property name="YOffset" value="-1" />
  <property name="EditorGroups" value="industrial" />
  <property name="Tags" value="industrial, countrytown, nodiagonal" />
  <property name="SleeperVolumeSize" value="7, 4, 11#10, 5, 11" />
  <property name="SleeperVolumeStart" value="2, 1, 11#11, 1, 11" />
  <property name="SleeperVolumeGroupId" value="0,0" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,2,S_Zom_Utility_Worker,1,2" />
  <property name="SleeperIsLootVolume" value="False,True" />
  <property name="SleeperIsQuestExclude" value="False,False" />
  <property name="SleeperVolumeFlags" value="0,0" />
  <property name="POIMarkerSize" value="7, 13, 1#7, 13, 1#7, 13, 2#7, 13, 2" />
  <property name="POIMarkerStart" value="6, 0, -1#15, 0, -1#15, 0, -2#6, 0, -2" />
  <property name="POIMarkerGroup" value="driveway,driveway2,driveway3,driveway4" />
  <property name="POIMarkerTags" value="industrial#industrial#countrytown#countrytown" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_industrial_01,part_driveway_industrial_01,part_driveway_countrytown_18,part_driveway_countrytown_18" />
  <property name="POIMarkerPartRotations" value="2,2,2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1,1,1" />
  <property name="PrefabSize" value="25, 10, 25" />
  <property name="SleeperVolumeTriggeredBy" value=" # " />
  <property class="Stats">
    <property name="TotalVertices" value="104906" />
    <property name="TotalTriangles" value="42845" />
    <property class="BlockEntities">
      <property name="Vertices" value="77454" />
      <property name="Triangles" value="25619" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="26174" />
      <property name="Triangles" value="15070" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="56" />
      <property name="Triangles" value="28" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="72" />
      <property name="Triangles" value="36" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="1150" />
      <property name="Triangles" value="2092" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_sinks">
      <property name="0" value="3, 1, 10" />
      <property name="1" value="4, 1, 10" />
    </property>
    <property class="POILight">
      <property name="0" value="21, 2, 13" />
      <property name="1" value="13, 4, 15" />
      <property name="2" value="16, 4, 15" />
      <property name="3" value="21, 3, 15" />
    </property>
    <property class="quest_feather">
      <property name="0" value="4, 6, 11" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="6, 2, 17" />
      <property name="1" value="9, 1, 18" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="10, 1, 21" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="16, 1, 8" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="17, 1, 14" />
    </property>
  </property>
</prefab>