﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 11, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-2" />
  <property name="Zoning" value="none" />
  <property name="EditorGroups" value="remnant" />
  <property name="Tags" value="countryresidential" />
  <property name="SleeperVolumeSize" value="5, 3, 8" />
  <property name="SleeperVolumeStart" value="11, 2, 10" />
  <property name="SleeperVolumeGroupId" value="0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,0,1" />
  <property name="SleeperIsLootVolume" value="True" />
  <property name="SleeperIsQuestExclude" value="False" />
  <property name="SleeperVolumeFlags" value="0" />
  <property name="SleeperVolumeTriggeredBy" value=" " />
  <property name="POIMarkerSize" value="5, 13, 1" />
  <property name="POIMarkerStart" value="11, 1, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_07" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="Stats">
    <property name="TotalVertices" value="143612" />
    <property name="TotalTriangles" value="60291" />
    <property class="BlockEntities">
      <property name="Vertices" value="138922" />
      <property name="Triangles" value="55871" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="2768" />
      <property name="Triangles" value="1388" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes3">
      <property name="Vertices" value="248" />
      <property name="Triangles" value="124" />
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    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="1674" />
      <property name="Triangles" value="2908" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="22, 2, 10" />
      <property name="1" value="19, 2, 11" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="22, 2, 20" />
    </property>
    <property class="POILight">
      <property name="0" value="9, 2, 14" />
      <property name="1" value="11, 3, 17" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="11, 2, 17" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="13, 2, 9" />
    </property>
  </property>
</prefab>