﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-2" />
  <property name="Zoning" value="none" />
  <property name="Tags" value="commercial" />
  <property name="SleeperVolumeSize" value="1, 1, 1#1, 3, 2#8, 3, 12#2, 2, 4#8, 3, 8#7, 3, 17#3, 3, 4#11, 5, 10#2, 4, 3#12, 3, 20" />
  <property name="SleeperVolumeStart" value="16, 8, 28#29, 12, 14#30, 8, 24#29, 14, 20#29, 14, 25#31, 2, 19#28, 2, 26#23, 2, 7#36, 2, 7#23, 8, 4" />
  <property name="SleeperVolumeGroupId" value="0,1,1,1,1,2,2,0,4,0" />
  <property name="SleeperVolumeGroup" value="GroupZomBadass,1,1,ZomBusinessman,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,ZomBusinessman,1,1,GroupNightClub,3,3,GroupGenericZombie,0,0,GroupGenericZombie,3,3" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,True" />
  <property name="SleeperIsQuestExclude" value="False,True,False,False,True,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="3,2,2,2,2,0,2,4,2,4" />
  <property name="PrefabSize" value="42, 19, 42" />
  <property name="SleeperVolumeTriggeredBy" value="1# # # # # # # # # " />
  <property name="TriggerVolumeSize" value="18, 3, 7" />
  <property name="TriggerVolumeStart" value="20, 8, 28" />
  <property name="TriggerVolumeTriggers" value="1" />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="40, 2, 37" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="40, 2, 33" />
    </property>
    <property class="Rally">
      <property name="0" value="12, 2, 24" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="24, 2, 21" />
      <property name="1" value="32, 8, 22" />
      <property name="2" value="26, 2, 23" />
      <property name="3" value="28, 8, 24" />
      <property name="4" value="24, 8, 29" />
    </property>
    <property class="POILight">
      <property name="0" value="37, 5, 8" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="28, 11, 27" />
      <property name="1" value="30, 13, 30" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="34, 8, 22" />
      <property name="1" value="36, 2, 24" />
      <property name="2" value="32, 2, 25" />
      <property name="3" value="35, 2, 30" />
      <property name="4" value="35, 8, 32" />
      <property name="5" value="25, 2, 36" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="29, 2, 22" />
      <property name="1" value="30, 2, 29" />
      <property name="2" value="22, 2, 31" />
      <property name="3" value="22, 8, 31" />
      <property name="4" value="27, 2, 32" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="25, 15, 22" />
      <property name="1" value="35, 15, 22" />
      <property name="2" value="29, 2, 26" />
      <property name="3" value="26, 9, 27" />
      <property name="4" value="28, 2, 29" />
      <property name="5" value="25, 15, 31" />
      <property name="6" value="35, 15, 31" />
      <property name="7" value="29, 3, 34" />
      <property name="8" value="32, 3, 36" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="30, 8, 15" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="25, 2, 21" />
    </property>
    <property class="quest_feather">
      <property name="0" value="35, 16, 22" />
      <property name="1" value="29, 14, 33" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="506859" />
    <property name="TotalTriangles" value="208936" />
    <property class="BlockEntities">
      <property name="Vertices" value="383480" />
      <property name="Triangles" value="136032" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="115455" />
      <property name="Triangles" value="63188" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2060" />
      <property name="Triangles" value="1324" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="816" />
      <property name="Triangles" value="408" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5048" />
      <property name="Triangles" value="7984" />
    </property>
  </property>
</prefab>