﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 14, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-1" />
  <property name="SleeperVolumeSize" value="13, 3, 3#3, 8, 10#2, 6, 9#4, 2, 16#2, 2, 16#5, 2, 7#10, 3, 8" />
  <property name="SleeperVolumeStart" value="10, 1, 20#7, 4, 21#10, 6, 20#13, 6, 15#20, 6, 15#23, 6, 22#9, 1, 23" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,1,1,0" />
  <property name="SleeperVolumeGroup" value="S_-_Group_Night_Club,1,1,S_-_Group_Night_Club,2,2,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_Zom_Businessman,2,2,zombieBusinessManFeral,1,1,S_-_Group_Night_Club,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,2,2,2,2,2,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="485319" />
    <property name="TotalTriangles" value="207666" />
    <property class="BlockEntities">
      <property name="Vertices" value="420619" />
      <property name="Triangles" value="168389" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="59324" />
      <property name="Triangles" value="32025" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1180" />
      <property name="Triangles" value="648" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="4196" />
      <property name="Triangles" value="6604" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="38, 1, 11" />
    </property>
    <property class="quest_wood">
      <property name="0" value="21, 1, 1" />
      <property name="1" value="22, 1, 1" />
      <property name="2" value="23, 1, 1" />
      <property name="3" value="24, 1, 1" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="22, 6, 25" />
    </property>
    <property class="POILight">
      <property name="0" value="21, 4, 21" />
      <property name="1" value="24, 4, 21" />
      <property name="2" value="26, 4, 21" />
      <property name="3" value="24, 9, 22" />
      <property name="4" value="25, 9, 22" />
      <property name="5" value="21, 4, 23" />
      <property name="6" value="24, 4, 24" />
      <property name="7" value="26, 4, 24" />
      <property name="8" value="24, 9, 25" />
      <property name="9" value="25, 9, 25" />
      <property name="10" value="29, 5, 25" />
      <property name="11" value="24, 4, 27" />
      <property name="12" value="26, 4, 27" />
      <property name="13" value="24, 9, 28" />
      <property name="14" value="25, 9, 28" />
      <property name="15" value="23, 1, 30" />
      <property name="16" value="24, 6, 30" />
      <property name="17" value="27, 1, 30" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="7, 1, 24" />
      <property name="1" value="12, 6, 29" />
      <property name="2" value="15, 1, 29" />
    </property>
  </property>
</prefab>