﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="Zoning" value="Industrial" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-1" />
  <property name="AllowedTownships" value="rural,wilderness" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="SleeperVolumeSize" value="11, 5, 15#11, 3, 15" />
  <property name="SleeperVolumeStart" value="2, 0, 7#2, 5, 7" />
  <property name="SleeperVolumeGroup" value="GroupGhostTown,2,3,GroupGhostTown,1,1" />
  <property name="SleeperVolumeGameStageAdjust" value="" />
  <property name="SleeperIsLootVolume" value="False,False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="oldwest" />
  <property name="SleeperIsBossVolume" value="False,False" />
  <property name="QuestTags" value="clear" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="SleeperVolumeGroupId" value="0,0" />
  <property name="SleeperVolumeFlags" value="0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False" />
  <property name="Tags" value="oldwest" />
  <property name="PrefabSize" value="25, 11, 25" />
  <property name="SleeperVolumeTriggeredBy" value=" # " />
  <property class="Stats">
    <property name="TotalVertices" value="85212" />
    <property name="TotalTriangles" value="34814" />
    <property class="BlockEntities">
      <property name="Vertices" value="50537" />
      <property name="Triangles" value="15086" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="32827" />
      <property name="Triangles" value="16820" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="292" />
      <property name="Triangles" value="212" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="1556" />
      <property name="Triangles" value="2696" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="13, 3, 14" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="12, 1, 18" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="14, 1, 17" />
    </property>
  </property>
</prefab>