﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="Industrial" />
  <property name="AllowedTownships" value="rural,wilderness" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-1" />
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  <property name="SleeperVolumeGroup" value="S_-_Group_Ghost_Town,0,0,S_Zom_Burnt,1,1,S_-_Group_Ghost_Town,3,3,S_-_Group_Ghost_Town,1,1,S_-_Group_Ghost_Town,0,0,S_-_Group_Ghost_Town,1,1,S_-_Group_Ghost_Town,0,0" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="EditorGroups" value="oldwest, remnant" />
  <property name="SleeperVolumeGroupId" value="1,1,0,2,1,0,2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="1" />
  <property name="SleeperVolumeFlags" value="2,0,2,0,2,0,2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False" />
  <property name="Tags" value="oldwest" />
  <property name="PrefabSize" value="50, 19, 25" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # " />
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    <property name="TotalVertices" value="328653" />
    <property name="TotalTriangles" value="146810" />
    <property class="BlockEntities">
      <property name="Vertices" value="255710" />
      <property name="Triangles" value="102117" />
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      <property name="Triangles" value="38121" />
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      <property name="Vertices" value="0" />
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      <property name="Vertices" value="0" />
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      <property name="Vertices" value="0" />
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      <property name="Vertices" value="0" />
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    <property class="ChunkMeshes7">
      <property name="Vertices" value="3180" />
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  </property>
  <property class="IndexedBlockOffsets">
    <property class="Rally">
      <property name="0" value="14, 1, 0" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="35, 2, 13" />
      <property name="1" value="35, 13, 16" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="35, 7, 13" />
      <property name="1" value="35, 11, 16" />
      <property name="2" value="35, 1, 19" />
    </property>
    <property class="POILight">
      <property name="0" value="33, 3, 16" />
      <property name="1" value="30, 7, 17" />
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  </property>
</prefab>