﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="4" />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-2" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Tags" value="downtown" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="10, 3, 6#12, 3, 4#12, 4, 11#37, 5, 26#15, 5, 5#12, 5, 5#21, 3, 32#11, 3, 9#3, 3, 4#12, 3, 17#5, 3, 10#5, 3, 6#5, 3, 12#7, 4, 2#7, 4, 3#12, 3, 4#5, 3, 16#4, 3, 10#39, 3, 13#10, 3, 8#8, 3, 6#5, 3, 2#7, 3, 6#5, 3, 2#5, 3, 5" />
  <property name="SleeperVolumeStart" value="28, 12, 26#27, 12, 18#3, 2, 21#2, 17, 7#2, 17, 2#27, 17, 2#6, 7, 1#27, 7, 19#32, 7, 28#27, 7, 2#26, 2, 22#15, 2, 8#3, 2, 3#8, 2, 10#8, 2, 9#2, 12, 17#22, 2, 2#27, 2, 2#1, 12, 1#28, 2, 11#31, 2, 3#3, 2, 15#21, 12, 26#3, 2, 17#15, 2, 3" />
  <property name="SleeperVolumeGroupId" value="1,1,0,2,2,2,3,4,4,3,0,5,6,5,6,0,7,7,0,0,7,5,1,5,5" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,0,0,GroupGenericZombie,2,3,GroupGenericZombie,5,5,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,3,5,GroupGenericZombie,2,3,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,3,3,ZomUtilityWorker,3,3,GroupSpecialInfected,2,2,GroupGenericZombie,0,0,GroupGenericZombie,0,0,zombieFatHawaiianFeral,1,1,GroupGenericZombie,2,2,GroupGenericZombie,0,0,GroupGenericZombie,4,4,GroupGenericZombie,3,3,zombieYoFeral,1,1,zombieUtilityWorkerFeral,2,2,zombieBikerFeral,1,1,zombieUtilityWorker,2,2,zombieUtilityWorkerFeral,1,1" />
  <property name="SleeperIsLootVolume" value="True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2" />
  <property name="PrefabSize" value="42, 25, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # " />
  <property name="ThemeTags" value="buyngo" />
  <property name="ThemeRepeatDistance" value="150" />
  <property class="Stats">
    <property name="TotalVertices" value="840539" />
    <property name="TotalTriangles" value="349784" />
    <property class="BlockEntities">
      <property name="Vertices" value="650834" />
      <property name="Triangles" value="235048" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="183341" />
      <property name="Triangles" value="105928" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1226" />
      <property name="Triangles" value="636" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5138" />
      <property name="Triangles" value="8172" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_pallet">
      <property name="0" value="31, 12, 26" />
      <property name="1" value="25, 12, 30" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="27, 2, 29" />
    </property>
    <property class="quest_feather">
      <property name="0" value="8, 17, 9" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="39, 9, 30" />
      <property name="1" value="39, 19, 30" />
    </property>
    <property class="POILight">
      <property name="0" value="39, 4, 22" />
      <property name="1" value="39, 4, 24" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="30, 2, 25" />
      <property name="1" value="34, 2, 30" />
      <property name="2" value="34, 7, 30" />
    </property>
    <property class="Rally">
      <property name="0" value="4, 2, 35" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="37, 2, 14" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="25, 7, 11" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="37, 18, 30" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="17, 2, 19" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="39, 2, 9" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="30, 12, 12" />
    </property>
  </property>
</prefab>