﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-2" />
  <property name="Zoning" value="downtown" />
  <property name="Tags" value="downtown" />
  <property name="EditorGroups" value="downtown" />
  <property name="SleeperVolumeSize" value="20, 3, 6#15, 3, 7#3, 1, 1#9, 3, 18#8, 3, 9#8, 5, 9#14, 3, 10#7, 3, 8#4, 3, 2" />
  <property name="SleeperVolumeStart" value="2, 2, 10#7, 1, 16#7, 17, 20#9, 17, 7#17, 12, 8#2, 20, 15#8, 7, 5#9, 7, 15#4, 7, 17" />
  <property name="SleeperVolumeGroupId" value="0,0,1,2,2,2,3,3,3" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,3,3,ZomUtilityWorker,1,1,GroupZomBadass,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupGenericZombie,1,1,GroupZomBadass,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,True,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,3,2,2,2,2,2,2" />
  <property name="PrefabSize" value="25, 23, 25" />
  <property name="SleeperVolumeTriggeredBy" value=" # #1# # # # # # " />
  <property name="TriggerVolumeSize" value="3, 3, 3" />
  <property name="TriggerVolumeStart" value="6, 7, 19" />
  <property name="TriggerVolumeTriggers" value="1" />
  <property class="Stats">
    <property name="TotalVertices" value="328674" />
    <property name="TotalTriangles" value="119658" />
    <property class="BlockEntities">
      <property name="Vertices" value="270569" />
      <property name="Triangles" value="85768" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="55007" />
      <property name="Triangles" value="32026" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="2810" />
      <property name="Triangles" value="1720" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="288" />
      <property name="Triangles" value="144" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="4, 2, 4" />
    </property>
    <property class="quest_wood">
      <property name="0" value="16, 3, 5" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="16, 7, 20" />
    </property>
    <property class="challenge_officechairs">
      <property name="0" value="21, 7, 13" />
      <property name="1" value="15, 12, 15" />
    </property>
    <property class="POILight">
      <property name="0" value="14, 10, 12" />
      <property name="1" value="17, 15, 12" />
      <property name="2" value="20, 5, 12" />
      <property name="3" value="20, 10, 12" />
      <property name="4" value="12, 4, 14" />
      <property name="5" value="14, 4, 14" />
      <property name="6" value="12, 4, 16" />
      <property name="7" value="12, 15, 17" />
      <property name="8" value="12, 4, 18" />
      <property name="9" value="14, 5, 18" />
      <property name="10" value="19, 5, 19" />
      <property name="11" value="13, 9, 22" />
      <property name="12" value="13, 14, 22" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="16, 12, 12" />
      <property name="1" value="14, 7, 20" />
      <property name="2" value="14, 12, 20" />
      <property name="3" value="12, 2, 21" />
    </property>
    <property class="quest_feather">
      <property name="0" value="15, 17, 22" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="18, 12, 12" />
    </property>
    <property class="Rally">
      <property name="0" value="12, 2, 0" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="13, 7, 22" />
      <property name="1" value="13, 12, 22" />
      <property name="2" value="15, 7, 22" />
      <property name="3" value="15, 12, 22" />
    </property>
  </property>
</prefab>