﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-7" />
  <property name="PrefabSize" value="42, 27, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="6, 2, 9#10, 3, 13#26, 4, 30#5, 7, 6#11, 3, 11#3, 2, 1#2, 2, 2#2, 1, 3#4, 1, 3#6, 3, 4#1, 2, 2#4, 6, 5" />
  <property name="SleeperVolumeStart" value="19, 8, 12#9, 8, 7#1, 14, 9#3, 2, 14#9, 2, 18#15, 2, 35#16, 2, 30#9, 1, 26#4, 2, 26#2, 8, 25#6, 15, 17#21, 8, 24" />
  <property name="SleeperVolumeGroupId" value="0,0,2,0,1,1,1,1,1,0,0,2" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,5,5,GroupGenericZombie,2,2,GroupGenericZombie,3,3,zombieFatHawaiianFeral,1,1,GroupGenericZombie,2,2,ZomLumberJack,1,1,GroupZomBadass,3,3,animalSnake,1,1,ZomSpiderOnly,2,2,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,True,False,False,False,False,False,True,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,True,True,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,3,3,3,3,0,3,0" />
  <property name="Tags" value="commercial" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # #4#4#4#4# #3# " />
  <property name="TriggerVolumeSize" value="14, 3, 9" />
  <property name="TriggerVolumeStart" value="3, 2, 20" />
  <property name="TriggerVolumeTriggers" value="4" />
  <property class="Stats">
    <property name="TotalVertices" value="625028" />
    <property name="TotalTriangles" value="260776" />
    <property class="BlockEntities">
      <property name="Vertices" value="502133" />
      <property name="Triangles" value="178787" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="111639" />
      <property name="Triangles" value="68189" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="3188" />
      <property name="Triangles" value="2152" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1272" />
      <property name="Triangles" value="636" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="6796" />
      <property name="Triangles" value="11012" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="25, 7, 1" />
      <property name="1" value="26, 7, 1" />
      <property name="2" value="27, 7, 1" />
      <property name="3" value="28, 7, 1" />
      <property name="4" value="29, 7, 1" />
      <property name="5" value="30, 7, 1" />
      <property name="6" value="31, 7, 1" />
      <property name="7" value="32, 7, 1" />
      <property name="8" value="25, 7, 2" />
      <property name="9" value="27, 7, 2" />
      <property name="10" value="28, 7, 2" />
      <property name="11" value="29, 7, 2" />
      <property name="12" value="30, 7, 2" />
      <property name="13" value="32, 7, 2" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="24, 3, 20" />
    </property>
    <property class="POILight">
      <property name="0" value="24, 5, 25" />
      <property name="1" value="24, 15, 27" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="9, 8, 38" />
      <property name="1" value="14, 8, 38" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="18, 8, 24" />
      <property name="1" value="6, 2, 27" />
      <property name="2" value="6, 8, 27" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="21, 3, 28" />
    </property>
    <property class="Rally">
      <property name="0" value="14, 7, 4" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="8, 8, 22" />
      <property name="1" value="9, 2, 22" />
      <property name="2" value="5, 8, 25" />
      <property name="3" value="11, 8, 27" />
      <property name="4" value="19, 2, 27" />
      <property name="5" value="12, 2, 29" />
      <property name="6" value="12, 8, 29" />
      <property name="7" value="16, 2, 29" />
      <property name="8" value="16, 2, 34" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="8, 5, 25" />
      <property name="1" value="5, 8, 28" />
      <property name="2" value="13, 2, 34" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="21, 2, 28" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="9, 8, 27" />
      <property name="1" value="13, 2, 27" />
    </property>
    <property class="quest_feather">
      <property name="0" value="10, 15, 36" />
    </property>
  </property>
</prefab>