﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="Commercial" />
  <property name="AllowedTownships" value="rural,wilderness" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
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  <property name="SleeperVolumeStart" value="6, 1, 2" />
  <property name="SleeperVolumeGroupId" value="0" />
  <property name="SleeperVolumeGroup" value="S_Zom_Burnt,0,2" />
  <property name="SleeperIsLootVolume" value="False" />
  <property name="SleeperIsBossVolume" value="False" />
  <property name="EditorGroups" value="burnt, remnant" />
  <property name="SleeperVolumeFlags" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False" />
  <property name="Tags" value="countrytown,diagonal" />
  <property name="PrefabSize" value="25, 7, 25" />
  <property name="SleeperVolumeTriggeredBy" value=" " />
  <property class="Stats">
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    <property name="TotalTriangles" value="37611" />
    <property class="BlockEntities">
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      <property name="Triangles" value="27202" />
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    <property class="ChunkMeshes0">
      <property name="Vertices" value="12815" />
      <property name="Triangles" value="7345" />
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    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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  <property class="IndexedBlockOffsets">
    <property class="TraderOnOff">
      <property name="0" value="12, 1, 16" />
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    <property class="POILight">
      <property name="0" value="9, 3, 18" />
      <property name="1" value="9, 3, 20" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="6, 1, 23" />
    </property>
  </property>
</prefab>