﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-3" />
  <property name="Tags" value="downtown" />
  <property name="EditorGroups" value="downtown" />
  <property name="SleeperVolumeSize" value="7, 3, 12#13, 6, 17#11, 3, 1#7, 3, 13#7, 3, 12#6, 3, 3#11, 4, 14" />
  <property name="SleeperVolumeStart" value="3, 9, 10#10, 14, 5#11, 4, 4#3, 9, 9#3, 4, 10#16, 4, 19#11, 3, 5" />
  <property name="SleeperVolumeGroupId" value="0,0,1,0,0,1,1" />
  <property name="SleeperVolumeGroup" value="ZomUtilityWorker,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,zombieSkateboarder,1,1,zombieJanitor,1,1,zombieUtilityWorker,1,1,zombieJanitor,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,True,True,False,True,True" />
  <property name="SleeperVolumeFlags" value="2,2,2,2,2,2,2" />
  <property name="POIMarkerSize" value="6, 2, 4" />
  <property name="POIMarkerStart" value="2, 3, 2" />
  <property name="POIMarkerGroup" value="trash" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_dumpster" />
  <property name="POIMarkerPartRotations" value="1" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="25, 33, 25" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="219046" />
    <property name="TotalTriangles" value="97028" />
    <property class="BlockEntities">
      <property name="Vertices" value="118570" />
      <property name="Triangles" value="39299" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="96076" />
      <property name="Triangles" value="52449" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1848" />
      <property name="Triangles" value="1232" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="328" />
      <property name="Triangles" value="164" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="2224" />
      <property name="Triangles" value="3884" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="18, 4, 16" />
      <property name="1" value="15, 4, 18" />
      <property name="2" value="20, 9, 21" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="3, 9, 8" />
    </property>
    <property class="quest_wood">
      <property name="0" value="13, 4, 12" />
      <property name="1" value="16, 4, 18" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="12, 4, 19" />
      <property name="1" value="12, 14, 19" />
      <property name="2" value="13, 9, 19" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="21, 9, 12" />
      <property name="1" value="14, 15, 18" />
      <property name="2" value="14, 5, 20" />
      <property name="3" value="23, 4, 20" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="17, 4, 11" />
    </property>
    <property class="POILight">
      <property name="0" value="12, 6, 20" />
      <property name="1" value="12, 16, 20" />
      <property name="2" value="13, 11, 20" />
    </property>
    <property class="quest_feather">
      <property name="0" value="16, 15, 4" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="8, 9, 20" />
    </property>
  </property>
</prefab>