﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 10, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-2" />
  <property name="Zoning" value="none" />
  <property name="EditorGroups" value="downtown" />
  <property name="Tags" value="downtown" />
  <property name="SleeperVolumeSize" value="9, 3, 6#6, 3, 9#3, 3, 4#4, 3, 3#21, 3, 21" />
  <property name="SleeperVolumeStart" value="13, 2, 16#3, 2, 3#9, 2, 19#2, 2, 13#2, 7, 2" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="zombieMoe,1,1,GroupGenericZombie,1,1,zombieJanitor,1,1,GroupGenericZombie,0,1,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="True,True,True,True,True" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="264455" />
    <property name="TotalTriangles" value="101954" />
    <property class="BlockEntities">
      <property name="Vertices" value="212898" />
      <property name="Triangles" value="71096" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="47791" />
      <property name="Triangles" value="26610" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1842" />
      <property name="Triangles" value="1088" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="160" />
      <property name="Triangles" value="80" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="1764" />
      <property name="Triangles" value="3080" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_sinks">
      <property name="0" value="19, 8, 18" />
      <property name="1" value="23, 3, 18" />
      <property name="2" value="19, 8, 20" />
      <property name="3" value="18, 2, 21" />
      <property name="4" value="16, 3, 22" />
      <property name="5" value="18, 3, 22" />
      <property name="6" value="20, 5, 22" />
    </property>
    <property class="POILight">
      <property name="0" value="20, 5, 16" />
      <property name="1" value="15, 5, 17" />
      <property name="2" value="20, 5, 17" />
      <property name="3" value="16, 4, 20" />
      <property name="4" value="18, 4, 20" />
      <property name="5" value="20, 4, 20" />
      <property name="6" value="14, 5, 21" />
      <property name="7" value="17, 5, 21" />
      <property name="8" value="20, 5, 21" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="20, 2, 15" />
      <property name="1" value="12, 2, 20" />
      <property name="2" value="21, 4, 20" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="23, 2, 0" />
      <property name="1" value="16, 2, 9" />
    </property>
    <property class="quest_feather">
      <property name="0" value="19, 7, 16" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="16, 7, 21" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="15, 7, 20" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="8, 2, 18" />
    </property>
  </property>
</prefab>