﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 18, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-2" />
  <property name="Zoning" value="none" />
  <property name="Tags" value="downtown" />
  <property name="SleeperVolumeSize" value="23, 3, 12#20, 3, 12#16, 3, 22#15, 6, 6#42, 3, 31" />
  <property name="SleeperVolumeStart" value="1, 2, 1#3, 2, 13#24, 2, 2#25, 2, 25#0, 8, 0" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,ZomFatCops,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="598251" />
    <property name="TotalTriangles" value="250367" />
    <property class="BlockEntities">
      <property name="Vertices" value="472898" />
      <property name="Triangles" value="167800" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="117973" />
      <property name="Triangles" value="72937" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2308" />
      <property name="Triangles" value="1602" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="5072" />
      <property name="Triangles" value="8028" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="39, 17, 23" />
      <property name="1" value="38, 4, 30" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="24, 2, 23" />
      <property name="1" value="26, 2, 23" />
      <property name="2" value="28, 2, 23" />
      <property name="3" value="30, 2, 23" />
      <property name="4" value="25, 2, 25" />
      <property name="5" value="27, 3, 26" />
      <property name="6" value="24, 2, 27" />
      <property name="7" value="27, 3, 27" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="39, 4, 28" />
      <property name="1" value="40, 2, 28" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="37, 2, 30" />
    </property>
    <property class="challenge_vending">
      <property name="0" value="22, 2, 21" />
    </property>
  </property>
</prefab>