﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 20, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-8" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="4, 11, 3#8, 3, 11#8, 3, 7#7, 3, 9#8, 3, 13#16, 3, 7#1, 3, 2#11, 3, 14#19, 3, 32#9, 3, 13#11, 3, 9#5, 3, 3" />
  <property name="SleeperVolumeStart" value="28, 2, 24#3, 8, 4#11, 13, 8#12, 8, 4#30, 8, 2#22, 8, 13#36, 11, 25#10, 18, 3#20, 13, 2#2, 13, 4#17, 2, 18#29, 13, 9" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,3,3,3,0,0" />
  <property name="SleeperVolumeGroup" value="zombieFatCop,1,1,GroupGenericZombie,1,1,zombieJanitor,1,1,GroupGenericZombie,0,1,GroupNightClub,0,1,GroupNightClub,1,1,zombieBiker,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,1,1,zombieUtilityWorker,0,1" />
  <property name="SleeperIsLootVolume" value="True,True,True,True,True,True,True,True,False,False,True,True" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,3,2,2,2,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # #4# # # # # " />
  <property name="TriggerVolumeSize" value="4, 3, 6" />
  <property name="TriggerVolumeStart" value="34, 8, 23" />
  <property name="TriggerVolumeTriggers" value="4" />
  <property name="EditorGroups" value="downtown" />
  <property name="Tags" value="downtown" />
  <property name="ThemeTags" value="hnnbank" />
  <property name="ThemeRepeatDistance" value="1000" />
  <property class="Stats">
    <property name="TotalVertices" value="588872" />
    <property name="TotalTriangles" value="228634" />
    <property class="BlockEntities">
      <property name="Vertices" value="474655" />
      <property name="Triangles" value="158264" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="103657" />
      <property name="Triangles" value="57242" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="3150" />
      <property name="Triangles" value="1888" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="664" />
      <property name="Triangles" value="332" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="6746" />
      <property name="Triangles" value="10908" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="37, 11, 15" />
      <property name="1" value="37, 11, 19" />
    </property>
    <property class="quest_feather">
      <property name="0" value="25, 13, 26" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="21, 8, 23" />
      <property name="1" value="22, 8, 23" />
      <property name="2" value="26, 4, 25" />
      <property name="3" value="21, 8, 27" />
      <property name="4" value="22, 8, 27" />
      <property name="5" value="21, 9, 29" />
      <property name="6" value="23, 8, 30" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="25, 2, 23" />
      <property name="1" value="29, 8, 30" />
      <property name="2" value="36, 8, 30" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="24, 8, 21" />
      <property name="1" value="35, 8, 22" />
      <property name="2" value="23, 8, 24" />
      <property name="3" value="23, 8, 26" />
      <property name="4" value="30, 8, 27" />
      <property name="5" value="25, 8, 28" />
      <property name="6" value="35, 8, 28" />
      <property name="7" value="27, 8, 31" />
      <property name="8" value="29, 8, 32" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="31, 6, 26" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="37, 8, 9" />
      <property name="1" value="37, 8, 11" />
      <property name="2" value="37, 8, 16" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="32, 8, 24" />
      <property name="1" value="29, 2, 25" />
      <property name="2" value="30, 2, 25" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="27, 8, 29" />
    </property>
  </property>
</prefab>