﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 23, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-3" />
  <property name="Zoning" value="none" />
  <property name="EditorGroups" value="downtown" />
  <property name="Tags" value="downtown" />
  <property name="SleeperVolumeSize" value="11, 3, 17#18, 3, 14#14, 5, 15#12, 6, 20#14, 3, 17#11, 4, 20#20, 3, 18#10, 3, 14#12, 3, 4" />
  <property name="SleeperVolumeStart" value="3, 3, 3#19, 3, 8#3, 1, 20#17, 18, 6#2, 8, 3#27, 18, 6#18, 13, 7#26, 8, 8#18, 8, 16" />
  <property name="SleeperVolumeGroupId" value="0,0,0,1,1,0,0,0,2" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,zombieSoldier,1,1,GroupGenericZombie,1,2,GroupGenericZombie,1,1,zombieJanitor,1,1" />
  <property name="SleeperIsLootVolume" value="True,True,True,True,False,True,True,True,True" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,2,2,0,0,0,2" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
  <property name="TriggerVolumeSize" value="10, 3, 3" />
  <property name="TriggerVolumeStart" value="20, 8, 16" />
  <property name="TriggerVolumeTriggers" value="5" />
  <property class="Stats">
    <property name="TotalVertices" value="554036" />
    <property name="TotalTriangles" value="240017" />
    <property class="BlockEntities">
      <property name="Vertices" value="400769" />
      <property name="Triangles" value="143020" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="140169" />
      <property name="Triangles" value="84099" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="2432" />
      <property name="Triangles" value="1216" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="4196" />
      <property name="Triangles" value="2602" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1072" />
      <property name="Triangles" value="536" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5398" />
      <property name="Triangles" value="8544" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_leather">
      <property name="0" value="33, 8, 15" />
      <property name="1" value="33, 13, 15" />
    </property>
    <property class="POILight">
      <property name="0" value="37, 19, 19" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="21, 8, 21" />
      <property name="1" value="23, 13, 21" />
      <property name="2" value="25, 20, 21" />
      <property name="3" value="26, 4, 21" />
      <property name="4" value="28, 20, 21" />
      <property name="5" value="31, 3, 21" />
      <property name="6" value="34, 4, 21" />
      <property name="7" value="24, 20, 23" />
      <property name="8" value="26, 4, 23" />
      <property name="9" value="28, 8, 23" />
      <property name="10" value="28, 13, 23" />
      <property name="11" value="30, 9, 23" />
      <property name="12" value="30, 14, 23" />
      <property name="13" value="34, 4, 23" />
      <property name="14" value="34, 13, 23" />
      <property name="15" value="34, 8, 24" />
      <property name="16" value="34, 13, 24" />
      <property name="17" value="36, 4, 24" />
      <property name="18" value="25, 4, 25" />
      <property name="19" value="27, 3, 25" />
      <property name="20" value="29, 3, 25" />
      <property name="21" value="31, 3, 25" />
      <property name="22" value="32, 14, 25" />
      <property name="23" value="33, 3, 25" />
      <property name="24" value="34, 13, 25" />
      <property name="25" value="23, 8, 24" />
      <property name="26" value="23, 13, 24" />
    </property>
    <property class="quest_feather">
      <property name="0" value="24, 18, 16" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="37, 6, 21" />
      <property name="1" value="40, 3, 21" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="37, 3, 20" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="37, 3, 21" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="20, 3, 20" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="39, 3, 18" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="24, 13, 22" />
    </property>
  </property>
</prefab>