﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 21, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="13, 7, 16#13, 3, 14#7, 6, 14#15, 4, 16" />
  <property name="SleeperVolumeStart" value="41, 2, 36#18, 7, 34#21, 10, 34#17, 2, 32" />
  <property name="SleeperVolumeGroupId" value="0,1,1,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # " />
  <property name="EditorGroups" value="remnant, rural" />
  <property name="YOffset" value="-2" />
  <property name="POIMarkerSize" value="5, 13, 3" />
  <property name="POIMarkerStart" value="34, 1, -1" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_rural_02" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="Tags" value="rural" />
  <property class="Stats">
    <property name="LightsVolume" value="4200.31" />
    <property name="TotalVertices" value="479039" />
    <property name="TotalTriangles" value="219806" />
    <property class="BlockEntities">
      <property name="Vertices" value="392505" />
      <property name="Triangles" value="162372" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="74446" />
      <property name="Triangles" value="40028" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2826" />
      <property name="Triangles" value="1850" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="9262" />
      <property name="Triangles" value="15556" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="57, 2, 50" />
      <property name="1" value="47, 2, 56" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="11, 2, 43" />
    </property>
    <property class="POILight">
      <property name="0" value="49, 2, 41" />
      <property name="1" value="50, 6, 42" />
      <property name="2" value="50, 6, 45" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="30, 2, 33" />
      <property name="1" value="30, 2, 34" />
      <property name="2" value="30, 2, 35" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="23, 2, 34" />
      <property name="1" value="19, 7, 39" />
      <property name="2" value="27, 2, 41" />
      <property name="3" value="17, 2, 42" />
      <property name="4" value="21, 2, 42" />
      <property name="5" value="21, 7, 42" />
      <property name="6" value="28, 7, 42" />
      <property name="7" value="21, 7, 44" />
      <property name="8" value="23, 2, 44" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="32, 3, 39" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="28, 2, 37" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="44, 2, 47" />
      <property name="1" value="43, 2, 49" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="38, 2, 39" />
    </property>
    <property class="brBlock">
      <property name="0" value="50, 2, 40" />
    </property>
  </property>
</prefab>