﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-2" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="7, 4, 5#17, 3, 21" />
  <property name="SleeperVolumeStart" value="13, 1, 35#6, 7, 21" />
  <property name="SleeperVolumeGroupId" value="0,0" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,2" />
  <property name="SleeperIsLootVolume" value="False,False" />
  <property name="SleeperIsQuestExclude" value="False,False" />
  <property name="SleeperVolumeFlags" value="2,0" />
  <property name="Tags" value="commercial" />
  <property name="PrefabSize" value="42, 16, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # " />
  <property class="Stats">
    <property name="TotalVertices" value="389460" />
    <property name="TotalTriangles" value="171918" />
    <property class="BlockEntities">
      <property name="Vertices" value="340373" />
      <property name="Triangles" value="136194" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="43575" />
      <property name="Triangles" value="27500" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="518" />
      <property name="Triangles" value="348" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="4994" />
      <property name="Triangles" value="7876" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="39, 12, 36" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="12, 2, 38" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="24, 2, 37" />
      <property name="1" value="31, 2, 37" />
    </property>
  </property>
</prefab>