﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-1" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="SleeperVolumeSize" value="41, 6, 19#12, 9, 14" />
  <property name="SleeperVolumeStart" value="0, 1, 23#10, 1, 10" />
  <property name="SleeperVolumeGroupId" value="0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,2" />
  <property name="SleeperIsLootVolume" value="True,False" />
  <property name="SleeperIsBossVolume" value="False,False" />
  <property name="EditorGroups" value="remnant, house old" />
  <property name="SleeperVolumeFlags" value="0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False" />
  <property name="Tags" value="countryresidential" />
  <property name="POIMarkerSize" value="6, 13, 1" />
  <property name="POIMarkerStart" value="25, 0, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_06" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 21, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # " />
  <property class="Stats">
    <property name="TotalVertices" value="205325" />
    <property name="TotalTriangles" value="103617" />
    <property class="BlockEntities">
      <property name="Vertices" value="165954" />
      <property name="Triangles" value="77833" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="34299" />
      <property name="Triangles" value="18266" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="548" />
      <property name="Triangles" value="422" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4524" />
      <property name="Triangles" value="7096" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="33, 1, 35" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="25, 1, 23" />
    </property>
    <property class="POILight">
      <property name="0" value="13, 4, 21" />
      <property name="1" value="18, 9, 21" />
      <property name="2" value="19, 4, 21" />
      <property name="3" value="14, 6, 22" />
      <property name="4" value="19, 3, 24" />
    </property>
    <property class="quest_wood">
      <property name="0" value="22, 1, 11" />
      <property name="1" value="22, 1, 12" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="17, 1, 9" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="28, 1, 16" />
      <property name="1" value="29, 1, 16" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="26, 1, 16" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="22, 1, 14" />
    </property>
  </property>
</prefab>