﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="ResidentialNew" />
  <property name="AllowedTownships" value="town" />
  <property name="YOffset" value="-2" />
  <property name="SleeperVolumeSize" value="5, 3, 6#6, 3, 9#4, 3, 1#6, 3, 3#4, 3, 4#4, 3, 4#7, 3, 6" />
  <property name="SleeperVolumeStart" value="8, 2, 22#14, 2, 14#21, 2, 15#24, 2, 16#22, 2, 19#27, 2, 23#17, 2, 25" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,0,1,zombieMaleHazmat,0,1,S_-_Group_Lab_Worker,0,1,S_Zom_HazMat_Only,1,1,S_-_Group_Lab_Worker,0,1,S_Zom_HazMat_Only,0,1,zombieNurse,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,2,2,2,2,0" />
  <property name="EditorGroups" value="remnant, house new" />
  <property name="Tags" value="residential" />
  <property name="POIMarkerSize" value="12, 13, 5" />
  <property name="POIMarkerStart" value="25, 1, -5" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="residential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_05" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 13, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="221691" />
    <property name="TotalTriangles" value="95387" />
    <property class="BlockEntities">
      <property name="Vertices" value="154931" />
      <property name="Triangles" value="54757" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="59952" />
      <property name="Triangles" value="31530" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1456" />
      <property name="Triangles" value="996" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="336" />
      <property name="Triangles" value="168" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="5016" />
      <property name="Triangles" value="7936" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="24, 4, 21" />
      <property name="1" value="27, 4, 22" />
      <property name="2" value="30, 5, 22" />
      <property name="3" value="22, 2, 30" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="22, 2, 24" />
      <property name="1" value="26, 2, 24" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="30, 2, 21" />
      <property name="1" value="30, 3, 23" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="35, 2, 4" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="31, 2, 9" />
    </property>
    <property class="challenge_officechairs">
      <property name="0" value="29, 2, 18" />
    </property>
  </property>
</prefab>