﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 22, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-2" />
  <property name="Zoning" value="none" />
  <property name="Tags" value="rural" />
  <property name="SleeperVolumeSize" value="6, 8, 13#7, 3, 13#3, 3, 3" />
  <property name="SleeperVolumeStart" value="20, 2, 31#6, 2, 31#27, 2, 54" />
  <property name="SleeperVolumeGroupId" value="0,0,0" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,2,S_-_Group_Biker_Bar,1,1,S_-Group_Generic_Zombie,0,1" />
  <property name="SleeperIsLootVolume" value="False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,3" />
  <property name="SleeperVolumeTriggeredBy" value=" # #1" />
  <property name="POIMarkerSize" value="7, 13, 3" />
  <property name="POIMarkerStart" value="13, 1, -3" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="rural" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_rural_08" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="51, 2, 51" />
    </property>
    <property class="POILight">
      <property name="0" value="32, 4, 31" />
      <property name="1" value="33, 4, 32" />
      <property name="2" value="34, 4, 37" />
      <property name="3" value="31, 3, 41" />
      <property name="4" value="33, 4, 42" />
    </property>
    <property class="quest_wood">
      <property name="0" value="44, 2, 30" />
      <property name="1" value="44, 2, 31" />
      <property name="2" value="44, 2, 32" />
      <property name="3" value="44, 2, 42" />
      <property name="4" value="44, 2, 43" />
      <property name="5" value="44, 2, 44" />
      <property name="6" value="35, 2, 45" />
      <property name="7" value="36, 2, 45" />
      <property name="8" value="42, 2, 45" />
      <property name="9" value="43, 2, 45" />
      <property name="10" value="44, 2, 45" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="27, 2, 32" />
      <property name="1" value="25, 2, 33" />
      <property name="2" value="24, 2, 37" />
      <property name="3" value="29, 2, 42" />
      <property name="4" value="22, 2, 44" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="559829" />
    <property name="TotalTriangles" value="243574" />
    <property class="BlockEntities">
      <property name="Vertices" value="486346" />
      <property name="Triangles" value="194454" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="60761" />
      <property name="Triangles" value="31976" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="3200" />
      <property name="Triangles" value="1600" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="276" />
      <property name="Triangles" value="152" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="96" />
      <property name="Triangles" value="48" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="9150" />
      <property name="Triangles" value="15344" />
    </property>
  </property>
</prefab>